Advent of Ascension Wiki
Advent of Ascension Wiki
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Advent of Ascension has '''configuration files''' that can be used to edit various parts of the mod.
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== Overview ==
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There are four separate configuration files for the mod. All of them are found somewhere in the [[mcw:.minecraft#Locating_.minecraft|''Minecraft'' directory]]:
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*<code>client_config.toml</code> - located in the 'aoa3' folder inside the config folder inside the ''Minecraft'' directory.
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*<code>common_config.toml</code> - located in the 'aoa3' folder inside the config folder inside the ''Minecraft'' directory.
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*<code>integrations_config.toml</code> - located in the 'aoa3' folder inside the config folder inside the ''Minecraft'' directory.
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*<code>aoa3_server_config.toml</code> - located in the folder for your ''Minecraft'' world, inside a folder called serverconfig.
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== client_config.toml ==
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Configuration options in this file apply to all worlds.
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=== General Settings ===
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{| class="wikitable"
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|-
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! Config option !! Allowed values !! Default value !! Description
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|-
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| doVerboseDebugging || true<br>false || false ||When set to true, additional info is displayed in the Minecraft log. Can be useful for pinpointing bugs/crashes.
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|-
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|hudResourcesHorizontal||true<br>false||true||The layout of the HUD for the [[Resource Systems]]. When set to true, the layout is horizontal, and when false, the layout is vertical.
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|-
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|hudResourcesPosition||Top_Right<br>Top_Left<br>Bottom_Left<br>Bottom_Right||Top_Right||The corner of the screen that the Resource Systems HUD displays in.
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|-
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|adventGuiPausesGame||true<br>false|| true|| When set to false, the game will continue running while the [[Advent GUI]] is open, even in single player.
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|-
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| adventGuiTheme||Default<br>Jungle<br>Ancient_Ruins<br>Hell<br>Crystals||Default||The theme for the Advent GUI window.
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|-
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|personalHaloPreference||Donator<br>Super_Donator<br>Wiki_Editor||Super_Donator||Which Player Halo type will appear on the player, if they qualify for multiple.
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|-
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|showPlayerHalos|| true<br>false||true||Whether or not Player Halos will be visible.
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|-
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|showVanityLevels||true<br>false || true||If set to false, [[Skills|skill]] level displays will not go past 100. This change is only visual, and skill levels will continue to increase past 100 regardless.
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|-
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|showWelcomeMessage||true<br>false || true||If set to false, the welcome message when logging in will not display.
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|-
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|showXpParticles||true<br>false|| true||If set to false, the particles that appear when you gain experience in a skill will not display.
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|-
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|useToasts||true<br>false||true ||If set to false, the chat will be used for mod feedback (such as insufficient skill levels) instead of toasts.
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|-
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|rotatingTrophies||true<br>false||true||Whether or not entities displayed on [[Trophy|trophies]] will rotate.
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|-
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| disableHudPotionOffset||true<br>false||false||If set to true, the Resource Systems HUD will not be shifted downward when the player has active potion effects.
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|-
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|thirdPartyBestiary||true<br>false||true ||If set to false, the [[List of bestiary entries|bestiary]] will not display mobs from vanilla Minecraft or other mods.
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|-
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|}
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===Fun Options===
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{| class="wikitable"
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|-
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!Config option !!Allowed values !!Default value!! Description
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|-
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|alwaysChargers||true<br>false||false ||When set to true, will cause most mobs added by the mod to take on the appearance of a [[Charger]]. This will only affect the mob's appearance, the mob's normal behavior remains unchanged.
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|-
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|partyDeaths||true<br>false||false||
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|-
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|}
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==common_config.toml==
  +
Configuration options in this file apply to all worlds.
  +
===General Settings===
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{| class="wikitable"
  +
|-
  +
!Config option!!Allowed values!!Default value !!Description
  +
|-
  +
|resourcesEnabled||true<br>false||true||Set this to false to disable AoA's resources functionality. WARNING: AoA makes no guarantees for completely stable or balanced gameplay with resources disabled.
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|-
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|skillsEnabled||true<br>false||true||Set this to false to disable AoA's skills functionality. WARNING: AoA makes no guarantees for completely stable or balanced gameplay with skills disabled.
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|-
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|}
  +
  +
===Unsynced Config Options===
  +
{| class="wikitable"
  +
|-
  +
! Config option!!Allowed values!!Default value!!Description
  +
|-
  +
| doVerboseDebugging ||true<br>false ||false||When set to true, additional info is displayed in the Minecraft log. Can be useful for pinpointing bugs/crashes.
  +
|-
  +
|}
  +
  +
===Fun Options===
  +
{| class="wikitable"
  +
|-
  +
!Config option!!Allowed values!!Default value!! Description
  +
|-
  +
| hardcoreMode||true<br>false|| false||When set to true, will cause players to lose 1 level in a randomly selected skill on death. Also doubles all AoA mob health, increases all AoA mob's armour by 25%, and increases AoA mob damage by 50%. Increases almost all weapon damages by 25%.
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|-
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|}
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  +
== integrations_config.toml ==
  +
Configuration options in this file apply to all worlds.
  +
{| class="wikitable"
  +
|-
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! Config option!!Allowed values!!Default value!!Description
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|-
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| jei ||true<br>false ||true||Whether or not mod integration with Just Enough Items is enabled.
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|-
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|jer
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|true
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false
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|true
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|Whether or not mod integration with Just Enough Resources is enabled.
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|-
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|immersiveEngineering
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|true
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false
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|true
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|Whether or not mod integration with Immersive Engineering is enabled.
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|}
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== aoa3_server_config.toml==
  +
Configuration options in this file only apply to the world that the file is in the save folder for, and does not apply to all worlds.
  +
  +
===General Settings===
  +
{| class="wikitable"
  +
|-
  +
!Config option!!Allowed values !! Default value!!Description
  +
|-
  +
| allowNonPlayerPortalTravel||true<br>false||true||When set to true, allows most entities besides the player to travel through portals to other dimensions added by the mod.
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|-
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|maxMinions||1-200||10||The maximum number of [[Minion|minions]] a player can have active at any given time.
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|-
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|allowUnsafeInfusion||true<br>false||true||If set to false, [[Infusion]] enchantment recipes that surpass vanilla level caps will be disabled.
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|-
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|globalXpModifier||0.0-1000.0||1.0||The skill experience multiplier; higher numbers mean more experience gained.
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|-
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|portalSearchRadius||1-128||24||The block range that AoA portals will look for safe/existing portal locations.
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|-
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|easyCorruptedTravellers || true<br>false ||false||If set to true, [[Corrupted Traveller|Corrupted Travellers]] will glow when nearby.
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|-
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|saveLootFromExplosions||true<br>false||true||Whether or not AoA loot will be saved from explosions. If set to false, loot will be destroyed by explosions.
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|-
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|}
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  +
===Overworld Events===
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{| class="wikitable"
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|-
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! Config option !!Allowed values!!Default value !!Description
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|-
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|overworldEventsEnabled||true<br>false||true||
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|-
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|bigDayEventChance ||0.0-1.0 ||0.02 ||
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|-
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|creepDayEventChance|| 0.0-1.0||0.022||
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|-
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|deathDayEventChance||0.0-1.0||0.027||
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|-
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|soulScurryEventChance ||0.0-1.0|| 0.01695||
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|-
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|bloodHuntEventChance|| 0.0-1.0|| 0.01695||
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|-
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|lunarInvasionEventChance|| 0.0-1.0 ||0.03846||
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|-
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|fullMoonEnabled|| true<br>false||true ||
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|-
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|}
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===Structures===
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This section allows the player to edit the generation rate of structures. All structures can be set to any value between 0.0 and 1.0, with most structures defaulting to a decimal that is between these two numbers.
  +
  +
===Ores===
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This section allows the player to edit the generation rate and vein size of ores. The player can edit the minimum and maximum number of ores per vein, and the number of veins that can generate in a chunk.
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{{AoA}}
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[[Category:Articles]]
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[[zh:配置]]

Latest revision as of 23:39, 12 July 2021

Advent of Ascension has configuration files that can be used to edit various parts of the mod.

Overview[]

There are four separate configuration files for the mod. All of them are found somewhere in the Minecraft directory:

  • client_config.toml - located in the 'aoa3' folder inside the config folder inside the Minecraft directory.
  • common_config.toml - located in the 'aoa3' folder inside the config folder inside the Minecraft directory.
  • integrations_config.toml - located in the 'aoa3' folder inside the config folder inside the Minecraft directory.
  • aoa3_server_config.toml - located in the folder for your Minecraft world, inside a folder called serverconfig.

client_config.toml[]

Configuration options in this file apply to all worlds.

General Settings[]

Config option Allowed values Default value Description
doVerboseDebugging true
false
false When set to true, additional info is displayed in the Minecraft log. Can be useful for pinpointing bugs/crashes.
hudResourcesHorizontal true
false
true The layout of the HUD for the Resource Systems. When set to true, the layout is horizontal, and when false, the layout is vertical.
hudResourcesPosition Top_Right
Top_Left
Bottom_Left
Bottom_Right
Top_Right The corner of the screen that the Resource Systems HUD displays in.
adventGuiPausesGame true
false
true When set to false, the game will continue running while the Advent GUI is open, even in single player.
adventGuiTheme Default
Jungle
Ancient_Ruins
Hell
Crystals
Default The theme for the Advent GUI window.
personalHaloPreference Donator
Super_Donator
Wiki_Editor
Super_Donator Which Player Halo type will appear on the player, if they qualify for multiple.
showPlayerHalos true
false
true Whether or not Player Halos will be visible.
showVanityLevels true
false
true If set to false, skill level displays will not go past 100. This change is only visual, and skill levels will continue to increase past 100 regardless.
showWelcomeMessage true
false
true If set to false, the welcome message when logging in will not display.
showXpParticles true
false
true If set to false, the particles that appear when you gain experience in a skill will not display.
useToasts true
false
true If set to false, the chat will be used for mod feedback (such as insufficient skill levels) instead of toasts.
rotatingTrophies true
false
true Whether or not entities displayed on trophies will rotate.
disableHudPotionOffset true
false
false If set to true, the Resource Systems HUD will not be shifted downward when the player has active potion effects.
thirdPartyBestiary true
false
true If set to false, the bestiary will not display mobs from vanilla Minecraft or other mods.

Fun Options[]

Config option Allowed values Default value Description
alwaysChargers true
false
false When set to true, will cause most mobs added by the mod to take on the appearance of a Charger. This will only affect the mob's appearance, the mob's normal behavior remains unchanged.
partyDeaths true
false
false

common_config.toml[]

Configuration options in this file apply to all worlds.

General Settings[]

Config option Allowed values Default value Description
resourcesEnabled true
false
true Set this to false to disable AoA's resources functionality. WARNING: AoA makes no guarantees for completely stable or balanced gameplay with resources disabled.
skillsEnabled true
false
true Set this to false to disable AoA's skills functionality. WARNING: AoA makes no guarantees for completely stable or balanced gameplay with skills disabled.

Unsynced Config Options[]

Config option Allowed values Default value Description
doVerboseDebugging true
false
false When set to true, additional info is displayed in the Minecraft log. Can be useful for pinpointing bugs/crashes.

Fun Options[]

Config option Allowed values Default value Description
hardcoreMode true
false
false When set to true, will cause players to lose 1 level in a randomly selected skill on death. Also doubles all AoA mob health, increases all AoA mob's armour by 25%, and increases AoA mob damage by 50%. Increases almost all weapon damages by 25%.

integrations_config.toml[]

Configuration options in this file apply to all worlds.

Config option Allowed values Default value Description
jei true
false
true Whether or not mod integration with Just Enough Items is enabled.
jer true

false

true Whether or not mod integration with Just Enough Resources is enabled.
immersiveEngineering true

false

true Whether or not mod integration with Immersive Engineering is enabled.

aoa3_server_config.toml[]

Configuration options in this file only apply to the world that the file is in the save folder for, and does not apply to all worlds.

General Settings[]

Config option Allowed values Default value Description
allowNonPlayerPortalTravel true
false
true When set to true, allows most entities besides the player to travel through portals to other dimensions added by the mod.
maxMinions 1-200 10 The maximum number of minions a player can have active at any given time.
allowUnsafeInfusion true
false
true If set to false, Infusion enchantment recipes that surpass vanilla level caps will be disabled.
globalXpModifier 0.0-1000.0 1.0 The skill experience multiplier; higher numbers mean more experience gained.
portalSearchRadius 1-128 24 The block range that AoA portals will look for safe/existing portal locations.
easyCorruptedTravellers true
false
false If set to true, Corrupted Travellers will glow when nearby.
saveLootFromExplosions true
false
true Whether or not AoA loot will be saved from explosions. If set to false, loot will be destroyed by explosions.

Overworld Events[]

Config option Allowed values Default value Description
overworldEventsEnabled true
false
true
bigDayEventChance 0.0-1.0 0.02
creepDayEventChance 0.0-1.0 0.022
deathDayEventChance 0.0-1.0 0.027
soulScurryEventChance 0.0-1.0 0.01695
bloodHuntEventChance 0.0-1.0 0.01695
lunarInvasionEventChance 0.0-1.0 0.03846
fullMoonEnabled true
false
true

Structures[]

This section allows the player to edit the generation rate of structures. All structures can be set to any value between 0.0 and 1.0, with most structures defaulting to a decimal that is between these two numbers.

Ores[]

This section allows the player to edit the generation rate and vein size of ores. The player can edit the minimum and maximum number of ores per vein, and the number of veins that can generate in a chunk.