Advent of Ascension Wiki

This wiki is currently being updated to 1.18.2+ versions of the mod. If you are struggling to find information regarding 1.16.5 AoA, or are curious as to why 1.18.2+ versions are being released incomplete, please check out this page.

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Advent of Ascension Wiki
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== Overview ==
 
== Overview ==
There are three separate configuration files for the mod. All of them are found somewhere in the [[mcw:.minecraft#Locating_.minecraft|''Minecraft'' directory]]:
+
There are four separate configuration files for the mod. All of them are found somewhere in the [[mcw:.minecraft#Locating_.minecraft|''Minecraft'' directory]]:
*<code>aoa3-client.toml</code> - located in the config folder inside the ''Minecraft'' directory.
+
*<code>client_config.toml</code> - located in the 'aoa3' folder inside the config folder inside the ''Minecraft'' directory.
*<code>aoa3-common.toml</code> - located in the config folder inside the ''Minecraft'' directory.
+
*<code>common_config.toml</code> - located in the 'aoa3' folder inside the config folder inside the ''Minecraft'' directory.
*<code>aoa3-server.toml</code> - located in the folder for your ''Minecraft'' world, inside a folder called serverconfig.
+
*<code>integrations_config.toml</code> - located in the 'aoa3' folder inside the config folder inside the ''Minecraft'' directory.
  +
*<code>aoa3_server_config.toml</code> - located in the folder for your ''Minecraft'' world, inside a folder called serverconfig.
   
== main_config.cfg ==
+
== client_config.toml ==
  +
Configuration options in this file apply to all worlds.
=== general ===
 
  +
=== General Settings ===
{| class = "wikitable"
+
{| class="wikitable"
 
|-
 
|-
 
! Config option !! Allowed values !! Default value !! Description
 
! Config option !! Allowed values !! Default value !! Description
 
|-
 
|-
  +
| hudSkillProgressRenderType || Ring<br>Bar<br>Percent<br>None || Bar ||
| B:allowNonPlayerPortalTravel || true<br>false || true || When set to true, allows most entities besides the player to travel through portals to other dimensions added by the mod.
 
 
|-
 
|-
  +
|hudResourcesHorizontal||true<br>false||true||The layout of the HUD for the [[Resource Systems]]. When set to true, the layout is horizontal, and when false, the layout is vertical.
| B:allowUnsafeInfusion || true<br>false || true ||
 
 
|-
 
|-
 
|hudResourcesPosition||Top_Right<br>Top_Left<br>Bottom_Left<br>Bottom_Right||Top_Right||The corner of the screen that the Resource Systems HUD displays in.
| B:customEntityAnimationsEnabled || true<br>false || true ||
 
 
|-
 
|-
 
| adventGuiTheme||Default<br>Jungle<br>Ancient_Ruins<br>Hell<br>Crystals||Default||The theme for the Advent GUI window.
| B:disableOverworldMobs || true<br>false || false ||
 
 
|-
 
|-
  +
|personalHaloPreference||Donator<br>Super_Donator<br>Wiki_Editor||Super_Donator||Which Player Halo type will appear on the player, if they qualify for multiple.
| B:doVerboseDebugging || true<br>false || false ||
 
 
|-
 
|-
| B:easyCorruptedTravellers || true<br>false || false ||
+
|showPlayerHalos|| true<br>false||true||Whether or not Player Halos will be visible.
 
|-
 
|-
  +
|showWelcomeMessage||true<br>false || true||If set to false, the welcome message when logging in will not display.
| B:fasterFloatingDimensions || true<br>false || false ||
 
 
|-
 
|-
  +
|showXpParticles||true<br>false|| true||If set to false, the particles that appear when you gain experience in a skill will not display.
| B:hudResourcesHorizontal || true<br>false || true ||
 
 
|-
 
|-
  +
|useToasts||true<br>false||true ||If set to false, the chat will be used for mod feedback (such as insufficient skill levels) instead of toasts.
| S:hudResourcesPosition || Top_Right<br>Top_Left<br>Bottom_Left<br>Bottom_Right || Top_Right ||
 
 
|-
 
|-
  +
|rotatingTrophies||true<br>false||true||Whether or not entities displayed on [[Trophy|trophies]] will rotate.
| I:leaderboardCapacity || Any number between 5 and 9999. Also includes 5 and 9999. ||100 ||
 
 
|-
 
|-
  +
| disableHudPotionOffset||true<br>false||false||If set to true, the Resource Systems HUD will not be shifted downward when the player has active potion effects.
| B:leaderBoardEnabled || true<br>false || true ||
 
 
|-
 
|-
| B:mainWindowPausesGame || true<br>false || true ||
+
| renderNumericalHealth || true<br>false || true ||
 
|-
 
|-
  +
|thirdPartyBestiary||true<br>false||true ||If set to false, the [[List of bestiary entries|bestiary]] will not display mobs from vanilla Minecraft or other mods.
| S:mainWindowTheme || Default<br>Jungle<br>Ancient_Ruins<br>Hell<br>Crystals || Default ||
 
 
|-
 
|-
 
|}
| S:personalCrownPreference || Donator<br>Super_Donator<br>Wiki_Editor || ?? ||
 
  +
  +
===Fun Options===
 
{| class="wikitable"
 
|-
 
|-
 
!Config option !!Allowed values !!Default value!! Description
| I:portalSearchRadius || ?? || 64 ||
 
 
|-
 
|-
| B:showDailyMessages || true<br>false || true ||
+
|partyDeaths||true<br>false||false||
 
|-
 
|-
 
|}
| B:showPlayerCrowns || true<br>false || true ||
 
  +
  +
==common_config.toml==
  +
Configuration options in this file apply to all worlds.
  +
  +
This file is empty.
  +
  +
== integrations_config.toml ==
  +
Configuration options in this file apply to all worlds.
 
{| class="wikitable"
 
|-
 
|-
  +
! Config option!!Allowed values!!Default value!!Description
| B:showVanityLevels || true<br>false || true ||
 
 
|-
 
|-
| B:showWelcomeMessage || true<br>false || true ||
+
| jei ||true<br>false ||true||Whether or not mod integration with Just Enough Items is enabled.
 
|-
 
|-
  +
|jer
| B:showXpParticles || true<br>false || true ||
 
  +
|true
  +
false
  +
|true
  +
|Whether or not mod integration with Just Enough Resources is enabled.
 
|-
 
|-
  +
|immersiveEngineering
| B:useToasts || true<br>false || true ||
 
  +
|true
  +
false
  +
|true
  +
|Whether or not mod integration with Immersive Engineering is enabled.
  +
|-
  +
| patchouli
  +
|true
  +
false
  +
|true
  +
|Whether or not mod integration with Patchouli is enabled.
  +
|-
  +
| tinkersConstruct
  +
|true
  +
false
  +
|true
  +
|Whether or not mod integration with Tinker's Construct is enabled.
 
|-
 
|-
 
|}
 
|}
   
  +
== aoa3_server_config.toml==
=== overworldevents ===
 
  +
Configuration options in this file only apply to the world that the file is in the save folder for, and does not apply to all worlds.
{| class = "wikitable"
 
  +
  +
=== General Settings ===
  +
{| class="wikitable"
 
|-
 
|-
! Config option !! Allowed values !! Default value !! Description
+
!Config option!!Allowed values !! Default value!!Description
 
|-
 
|-
| I:bigDayChance || Any number between 0 and 1000000 || 39 ||
+
| disableSkills || true<br>false || false ||
 
|-
 
|-
 
| allowNonPlayerPortalTravel||true<br>false||true||When set to true, allows most entities besides the player to travel through portals to other dimensions added by the mod.
| I:bloodHuntChance || Any number between 0 and 1000000 || 27 ||
 
 
|-
 
|-
  +
|maxMinions||1-200||10||The maximum number of [[Minion|minions]] a player can have active at any given time.
| I:creepDayChance || Any number between 0 and 1000000 || 45 ||
 
 
|-
 
|-
  +
|allowUnsafeInfusion||true<br>false||true||If set to false, Infusion enchantment recipes that surpass vanilla level caps will be disabled.
| I:deathDayChance || Any number between 0 and 1000000 || 37 ||
 
 
|-
 
|-
  +
|globalXpModifier||0.0-1000.0||1.0||The skill experience multiplier; higher numbers mean more experience gained.
| B:enabled || true<br>false || true ||
 
 
|-
 
|-
  +
|portalSearchRadius||1-128||24||The block range that AoA portals will look for safe/existing portal locations.
| B:fullMoonEnabled || true<br>false || true ||
 
 
|-
 
|-
  +
|easyCorruptedTravellers || true<br>false ||false||If set to true, [[Corrupted Traveller|Corrupted Travellers]] will glow when nearby.
| I:lunarInvasionChance || Any number between 0 and 1000000 || 33 ||
 
 
|-
 
|-
  +
|saveLootFromExplosions||true<br>false||true||Whether or not AoA loot will be saved from explosions. If set to false, loot will be destroyed by explosions.
| I:soulScurryChance || Any number between 0 and 1000000 || 22 ||
 
 
|-
 
|-
 
|}
 
|}
   
=== funoptions ===
+
=== Leaderboard Settings ===
 
{| class = "wikitable"
 
{| class = "wikitable"
 
|-
 
|-
 
! Config option !! Allowed values !! Default value !! Description
 
! Config option !! Allowed values !! Default value !! Description
 
|-
 
|-
 
| dontCacheDatabase || true<br>false || false ||
| B:alwaysChargers || true<br>false || false || When set to true, will cause most mobs added by the mod to take on the appearance of a [[Charger]]. This will only affect the mob's appearance, the mob's normal behavior remains unchanged.
 
 
|-
 
|-
 
| skillsLeaderboardEnabled || true<br>false || true ||
| B:hardcoreMode|| true<br>false || false || When set to true, will cause players to lose 1 level in a randomly selected skill on death. Also doubles all AoA mob health, increases all AoA mob's armour by 25%, and increases AoA mob damage by 50%. Increases almost all weapon damages by 25%.
 
 
|-
 
|-
| B:partyDeaths|| true<br>false || false ||
+
| databasePassword || ''Any String'' || "Password" ||
 
|-
 
|-
  +
| databaseUsername || ''Any String'' || "User" ||
|}
 
 
== ore_config.cfg ==
 
This config file allows the player to edit the chance for ores to generate per chunk, as well as the max and min number of ores per vein. All ores added by the mod are configurable.
 
 
== structure_config.cfg ==
 
This config file allows the player to edit the chance for structures to generate per chunk. Only certain sturctures added by the mod are configurable.
 
 
== entities_config.cfg ==
 
=== general ===
 
{| class = "wikitable"
 
 
|-
 
|-
  +
| maxLeaderboardThreads || 1-100 || 4 ||
! Config option !! Allowed values !! Default value !! Description
 
|-
 
| D:mobSpawnFrequencyModifier || Any number between 0.1 and 1.0. Also includes 0.1 and 1.0. || ?? ||
 
 
|-
 
|-
 
|}
 
|}
 
=== hunterentities ===
 
Allows the player to configure whether a mob is a hunter mob, what hunter level the mob requires to defeat, and how much hunter xp the mob drops. This can be applied to most mobs, including mobs from vanilla ''Minecraft'', or other mods. It cannot be applied to some entities, such as paintings.
 
   
 
{{AoA}}
 
{{AoA}}

Revision as of 17:45, 16 June 2022

Advent of Ascension has configuration files that can be used to edit various parts of the mod.

Overview

There are four separate configuration files for the mod. All of them are found somewhere in the Minecraft directory:

  • client_config.toml - located in the 'aoa3' folder inside the config folder inside the Minecraft directory.
  • common_config.toml - located in the 'aoa3' folder inside the config folder inside the Minecraft directory.
  • integrations_config.toml - located in the 'aoa3' folder inside the config folder inside the Minecraft directory.
  • aoa3_server_config.toml - located in the folder for your Minecraft world, inside a folder called serverconfig.

client_config.toml

Configuration options in this file apply to all worlds.

General Settings

Config option Allowed values Default value Description
hudSkillProgressRenderType Ring
Bar
Percent
None
Bar
hudResourcesHorizontal true
false
true The layout of the HUD for the Resource Systems. When set to true, the layout is horizontal, and when false, the layout is vertical.
hudResourcesPosition Top_Right
Top_Left
Bottom_Left
Bottom_Right
Top_Right The corner of the screen that the Resource Systems HUD displays in.
adventGuiTheme Default
Jungle
Ancient_Ruins
Hell
Crystals
Default The theme for the Advent GUI window.
personalHaloPreference Donator
Super_Donator
Wiki_Editor
Super_Donator Which Player Halo type will appear on the player, if they qualify for multiple.
showPlayerHalos true
false
true Whether or not Player Halos will be visible.
showWelcomeMessage true
false
true If set to false, the welcome message when logging in will not display.
showXpParticles true
false
true If set to false, the particles that appear when you gain experience in a skill will not display.
useToasts true
false
true If set to false, the chat will be used for mod feedback (such as insufficient skill levels) instead of toasts.
rotatingTrophies true
false
true Whether or not entities displayed on trophies will rotate.
disableHudPotionOffset true
false
false If set to true, the Resource Systems HUD will not be shifted downward when the player has active potion effects.
renderNumericalHealth true
false
true
thirdPartyBestiary true
false
true If set to false, the bestiary will not display mobs from vanilla Minecraft or other mods.

Fun Options

Config option Allowed values Default value Description
partyDeaths true
false
false

common_config.toml

Configuration options in this file apply to all worlds.

This file is empty.

integrations_config.toml

Configuration options in this file apply to all worlds.

Config option Allowed values Default value Description
jei true
false
true Whether or not mod integration with Just Enough Items is enabled.
jer true

false

true Whether or not mod integration with Just Enough Resources is enabled.
immersiveEngineering true

false

true Whether or not mod integration with Immersive Engineering is enabled.
patchouli true

false

true Whether or not mod integration with Patchouli is enabled.
tinkersConstruct true

false

true Whether or not mod integration with Tinker's Construct is enabled.

aoa3_server_config.toml

Configuration options in this file only apply to the world that the file is in the save folder for, and does not apply to all worlds.

General Settings

Config option Allowed values Default value Description
disableSkills true
false
false
allowNonPlayerPortalTravel true
false
true When set to true, allows most entities besides the player to travel through portals to other dimensions added by the mod.
maxMinions 1-200 10 The maximum number of minions a player can have active at any given time.
allowUnsafeInfusion true
false
true If set to false, Infusion enchantment recipes that surpass vanilla level caps will be disabled.
globalXpModifier 0.0-1000.0 1.0 The skill experience multiplier; higher numbers mean more experience gained.
portalSearchRadius 1-128 24 The block range that AoA portals will look for safe/existing portal locations.
easyCorruptedTravellers true
false
false If set to true, Corrupted Travellers will glow when nearby.
saveLootFromExplosions true
false
true Whether or not AoA loot will be saved from explosions. If set to false, loot will be destroyed by explosions.

Leaderboard Settings

Config option Allowed values Default value Description
dontCacheDatabase true
false
false
skillsLeaderboardEnabled true
false
true
databasePassword Any String "Password"
databaseUsername Any String "User"
maxLeaderboardThreads 1-100 4