Centinel | |
---|---|
Statistics | |
Health | 90 (×45) |
Damage | Easy: 7 (×3.5) Normal: 12 (×6) Hard: 18 (×9) |
Environment | Vox Ponds |
Hostility | Aggressive |
XP | 16 |
Knockback Resistance | 20% |
ID | aoa3:centinel |
Version added | 1.1 |
A Centinel is a robotic mob that can fire projectiles.
Spawning[ | ]
Centinels can spawn almost anywhere in Vox Ponds. They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Centinels can be spawned using /summon aoa3:centinel.
Behavior[ | ]
Centinels will chase any player that is within 16 blocks of them. Centinels can pathfind to the player, they will navigate mazes and other complex obstacles just to get to the player.
Centinels have the ability to fire a barrage of powerful red explosive projectiles. They can fire these projectiles at the speed of 1 projectile per second. Centinels can not do melee damage.
Centinels will always float on water, even if their target is below them.
Drops[ | ]
Entity loot | ||
---|---|---|
Item | Quantity | Chance |
Vox Ponds Table | 1 | 100.0% |
The above pool is rolled 1 time | ||
Nothing | - | 95.2% |
Armour Plating | 1 | 4.8% |
The above pool is rolled 1 time |