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Celeve
Celeve.png
Prerequisite dimension Lelyetia
Tier 2
Realmstone Celeve Realmstone.png
Portal sound
Version 2.1

Celeve is a dimension themed around clowns.

Overview[]

Accessing[]

The Realmstone for Celeve is obtained by killing a lelyetian warrior with a firework (inflicting firework damage) a Blank Realmstone is in the player's inventory.

Properties[]

There is no day/night cycle in Celeve. Respawn anchors and beds both work in Celeve, the latter works despite the absence of a day/night cycle. Maps function properly in Celeve. Clocks do not spin wildly, but are instead frozen at a certain time, despite the lack of a sun.

General dimension properties[]

Property Value
ultrawarm false
natural true
coordinate_scale 1.0
has_skylight true
has_ceiling false
ambient_light 0.0
fixed_time 0
piglin_safe false
bed_works true
respawn_anchor_works true
has_raids false
logical_height 256
infiniburn minecraft:infiniburn_overworld
effects aoa3:plain_sky

Special dimension properties[]

Celeve has no special properties.

Generation[]

Celeve is made up of several small islands. While these islands are usually close together, there are several opportunities for the player to fall into the Void, so Celeve is one of the hardest dimensions to navigate. Celeve sometimes hangs over other islands or platforms that are far down below other islands. The blocks that generate in Celeve are:

Blocks[]

Naturally generating
Celevian Grass.png Celevian Grass
Celevian Dirt.png Celevian Dirt
Celeve Stem.png Celeve Stem
Celevus Leaves.gif Celevus Leaves
Foliage
Celebulbs.gif Celebulbs
Celevians.gif Celevians
Generates in structures
Bloodstone Bricks.png Bloodstone Bricks
Whitewash Bricks.png Whitewash Bricks
Dark Bricks.png Dark Bricks
Rune Shrine.png Rune Shrine
Compass Post.png Compass Rune Post


Structures[]

Image Structure name Description
Celevian Lotto Balloon.png Celevian Lotto Balloon
Compass Rune Shrine.png Compass Rune Shrine
Toy Tower.png Toy Tower


Mobs[]

Celeve has 10 mobs (excluding NPCs). Out of those 10 only 1 is a hunter mob and all the mobs deal melee damage (excluding the boss).

Hostile:[]

Name Spawning Requirement
Bobo.png Bobo Spawns naturally
Chocko.png Chocko Spawns naturally
Happy.png Happy Spawns Naturally
Jumbo.png Jumbo Spawns naturally but is rare.
Koko.png Koko Spawns naturally
Kranky.png Kranky Spawns naturally
Snappy.png Snappy Spawns naturally
Sticky.png Sticky Spawns naturally
Stitches.png Stitches Spawns naturally
Tipsy.png Tipsy Spawns naturally

See individual mob pages for more information.

NPCs:[]

Name Spawning Requirement
Celevian Lottoman.png Celeve Lottoman Spawns in Celeve Lotto Structures.
Innervation Master.png Innervation Master Spawns naturally
Toy Merchant.png Toy Merchant Spawns in Toy Tower.
Undead Herald.png Undead Herald Spawns naturally

See individual mob pages for more information.

Bosses:[]

Name Spawning Requirement
Gyro.png Gyro Spawned by using (Right Clicking) a Toy Gyrocopter.png Toy Gyrocopter anywhere.

See individual boss pages for more information.

Resources[]

Celeve Table[]

The Celeve Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):

Entity loot
Item Quantity Looting Chance
Nothing - - 99.5%
Rare Table 1 - 0.5%
The above pool is rolled 1 time
Nothing - - 57.5%
Circus Coin.pngCircus Coin 2-5 +-1.0-2.0 per level 17.5%
Copper Coin.pngCopper Coin 1-3 +-1.0-2.0 per level 25.0%
The above pool is rolled 1-3 times
Nothing - - 89.6%
Confetti Pile.pngConfetti Pile 1 +0.0-1.0 per level 10.0%
Clown Upgrade Kit.pngClown Upgrade Kit 1 - 0.5%
The above pool is rolled 1 time

Related Advancements[]

Icon Name Description Obtaining Parent ID Hidden
Advancement bg.pngConfetti Pile.png Funny, or Scary? Visit Celeve See description aoa3:celeve/root No



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