Advent of Ascension Wiki

Take the poll asking your favorite/least favorite dimensions, and about the fate of Celeve/Creeponia, here.


Advent of Ascension Wiki
Case Construct
Case Construct.png
Health 90 (♥×45)
Size Width: 1.2 blocks
Height: 2.125 blocks
Damage Easy: 4 (♥×2)
Normal: 6 (♥×3)
Hard: 9 (♥×4.5)
Armor 2 (Armor icon.png×1)
Environment Deeplands
Hostility Aggressive
XP Xp Orb.png 15
Knockback Resistance 20%
ID aoa3:case_construct

Case Constructs are rare hostile melee mobs that spawn naturally in the Deeplands.


Case Constructs spawn naturally in the Deeplands.

They have a low spawn chance and will spawn much less frequently than most other mobs.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.


Case Constructs are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.


Case Constructs are completely immune to fire damage. This includes fire and lava blocks and attacks from other entities.


Entity loot
Item Quantity Chance
Deeplands Table 1 100.0%
The above pool is rolled 1 time
Deep Case.png Deep Case 1 100.0%
The above pool is rolled 1 time

Case Constructs drop Xp Orb.png 9 experience when killed.

Crystevia Realmstone[]

If a Deep Crystal is used on a Case Construct while the user has a Blank Realmstone in their inventory, the player will then receive a Crystevia Realmstone.png Crystevia Realmstone.