Carrotop | |
---|---|
Statistics | |
Health | 85 (×42.5) |
Size | Width: 0.5625 blocks Height: 2.375 blocks |
Damage | Easy: 5.5 (×2.75) Normal: 9 (×4.5) Hard: 13.5 (×6.75) |
Environment | Gardencia |
Hostility | Aggressive |
XP | 15 |
Knockback Resistance | 15% |
ID | aoa3:carrotop |
Version added | 1.1 |
Carrotop are hostile melee mobs from Gardencia.
Spawning[ | ]
Carrotops spawn in Gardencia naturally, and they can spawn at any light level
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Carrotops are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.
When in water they will regenerate 4 (×2) per second, and when under rain will regenerate 2 (×1) per second. When in contact with candied water, they will have their maximum health increased by 50 (×25) and they will heal by a large amount.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[ | ]
Unique drops | ||||
---|---|---|---|---|
Item | Quantity | Looting | Chance | Notes |
Gardencia Table | - | - | 100.0% | |
The above pool is rolled 1 time | ||||
Carrot | 0-2 | +0-1 per level | 100.0% | |
The above pool is rolled 1 time | ||||
Nothing | - | - | 97.5% | |
Golden_Carrot | 1 | - | 2.5% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time | ||||
Nothing | - | - | 83.3% | Chance is decreased with each level of luck and/or looting. |
Small Orange Petal | 1 | - | 16.7% | |
The above pool is rolled 1 time |
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