Bows are ranged weapons that consume Arrows.
Overview[ | ]
Bows are a weapon class added by vanilla Minecraft. The mod adds 33 new Bows for the player to use.
As a whole, Bows still retain the same inherent qualities as the vanilla equivalent. The damage a Bow can deal varies, and the damage values seen below is the average damage from a fully charged Bow shot. Bows are capable of dishing out high damage, but slow player movement when drawn.
Bows deal arrow damage. Most Bows have the same draw speed as the vanilla counterpart, but there are exceptions.
Enchanting[ | ]
Bows can be given the following enchantments:
Bolded enchantments are ones added by Advent of Ascension. Any Bows added by the mod can be enchanted at an Enchantment Table, Anvil, or Infusion Table.
List of Bows[ | ]
Below is a list of all Bows in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.
Tier 0 (Overworld)[ | ]
Name | Damage | Draw time | Durability | Effects |
---|---|---|---|---|
Alacrity Bow | 9.5 (×4.75) | 1.0s | 600 | |
Ice Bow | 8.5 (×4.25) | 1.0s | 580 | Freezes targets when shot, increasing with additional shots |
Void Bow | 9 (×4.5) | 0.83s | 600 |
Tier 1[ | ]
Name | Damage | Draw time | Durability | Effects |
---|---|---|---|---|
Baron Bow | 12 (×6) | 0.9s | 3000 | Extremely durable |
Deep Bow | 15.5 (×7.75) | 1.17s | 700 | Applies glowing to the target on impact |
Explosive Bow | 17 (×8.5) 4 (×2) (Explosive) |
1.25s | 900 | Arrows Explode on Impact |
Infernal Bow | 11.5 (×5.75) | 1.0s | 710 | Sets Targets on Fire |
Predatious Bow | 14 (×7) | 1.11s | 690 | |
Screamer Bow | 12 (×6) | 1.0s | 665 | Deals more damage when fired from above |
Skeletal Bow | 8.5 (×4.25) | 0.66s | 720 | |
Skydriver Bow | 14.5 (×7.25) | 1.0s | 850 | Drops Acid Below the Arrow as it Flies |
Weaken Bow | 12.5 (×6.25) | 1.0s | 700 | Weakens Targets |
Wither Bow | 13.5 (×6.75) | 1.0s | 835 | Withers Targets |
Tier 2[ | ]
Name | Damage | Draw time | Durability | Effects |
---|---|---|---|---|
Justice Bow | 14.5 (×7.25) | 1.0s | 920 | Revenge shots deal additional damage |
Mecha Bow | 20.5 (×10.25) | 1.33s | 930 | |
Nightmare Bow | 13.5 (×6.75) | 1.0s | 890 | Fires three Arrows |
Poison Bow | 15 (×7.5) | 1.0s | 950 | Poisons Targets |
Rosidian Bow | 15.5 (×7.75) | 1.0s | 900 | Slowly Regenerates Durability When In Sunlight |
Spectral Bow | 12 (×6) | 0.76s | 900 | Requires no ammunition |
Speed Bow | 8 (×4) | 0.5s | 930 | |
Toxin Bow | 14 (×7) | 1.17s | 900 | Applies a long-lasting poison to targets |
Tier 3[ | ]
Name | Damage | Draw time | Durability | Effects |
---|---|---|---|---|
Boreic Bow | 14 (×7) | 0.76s | 1190 | Arrows explode on contact with water |
Daybreaker Bow | 17.5 (×8.75) | 1.0s | 1180 | Shooting into the sky fires a volley of arrows |
Haunted Bow | 17 (×8.5) | 1.0s | 920 | Explodes constantly |
Lunar Bow | 17.5 (×8.75) | 1.0s | 900 | Gives a small jump boost when held |
Primordial Bow | 18.5 (×9.25) | 1.0s | 1350 | Leaves a long-lasting withering cloud on impact |
Runic Bow | 20.5 (×10.25) | 1.0s | 1320 | Deals minor magic damage to all nearby enemies |
Slingshot | 17 (×8.5) | 1.0s | 1200 | Shots Explode on Impact |
Soulfire Bow | 23.5 (×11.75) | 1.33s | 1100 | Draws from the shooter's Spirit to empower the arrow Empowered arrows steal health on impact |
Tier 4[ | ]
Name | Damage | Draw time | Durability | Effects |
---|---|---|---|---|
Ancient Bow | 22 (×11) | 1.0s | 1510 | |
Atlantic Bow | 24.5 (×12.25) | 1.11s | 1480 | |
Shyregem Bow | 7.5 (×3.75) | 0.33s | 1500 | |
Sunshine Bow | 27 (×13.5) | 1.25s | 1530 | Creates a flash, lighting up all creatures in the area |