AoA3-Snapshot 5 | |
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Statistics | |
Release date | 2 September 2018 |
Download | Download (Former) |
Previous version | AoA3-Snapshot 4 |
Next version | AoA3-Snapshot 6 |
Aoa3-Snapshot 5 is the third testing snapshot for the 3.0 update. It was released on 2 September 2018. The snapshot was reuploaded to fix bugs in the snapshot.
The download link for the snapshot has been taken down. It was formerly downloadable here.
Additions[]
- Added in all tools as of Tslat 1.1.3.
- Added in all ingots/minerals as of Tslat 1.1.3.
- Added the weapon minions (shadow stalker, hive solider, rosid and orbling).
Items[]
- Added spawn eggs for shadow stalker, hive solider, rosid and orbling.
Enchantments[]
- Added in all enchantments except Overpower, Slice, and Windfury.
- Added new enchantment: Brace.
- When put on a gun, staff, or archergun, will allow it to be fired in the offhand.
- Added new levels of older enchantments.
- Archmage, Crush, and Control now go up to level III.
- Sever and Recharge now go up to level V.
Other[]
- Added a modding api.
Changes[]
Items[]
- All ingots and mineral items have been combined into two IDs using metadata. The following table lists the new IDs of these items, as well as their metadata:
Item | ID | Metadata |
---|---|---|
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aoa3:overworld_ingot |
0 |
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aoa3:overworld_ingot |
1 |
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aoa3:overworld_ingot |
2 |
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aoa3:overworld_ingot |
3 |
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aoa3:overworld_ingot |
4 |
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aoa3:overworld_ingot |
5 |
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aoa3:overworld_ingot |
6 |
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aoa3:overworld_ingot |
7 |
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aoa3:dimension_ingot |
0 |
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aoa3:dimension_ingot |
1 |
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aoa3:dimension_ingot |
2 |
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aoa3:dimension_ingot |
3 |
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aoa3:dimension_ingot |
4 |
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aoa3:dimension_ingot |
5 |
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aoa3:dimension_ingot |
6 |
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aoa3:dimension_ingot |
7 |
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aoa3:dimension_ingot |
8 |
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aoa3:dimension_ingot |
9 |
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aoa3:dimension_ingot |
10 |
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aoa3:dimension_ingot |
11 |
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aoa3:dimension_ingot |
12 |
Tools[]
All extraction based tools do not have their extraction requirement in the snapshot, for testing purposes.
Pickaxes[]
All pickaxes have an attack speed of 1.2 in the snapshot.
Tool | Changes |
---|---|
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Now has a 50% chance to disassemble compressed ore blocks when mined. Extra or less materials can be given. |
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Now has a 50% chance to auto-smelt and get triple drops instead of quadruple. |
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Now will produce a glowing outline around nearby ores upon mining an ore. |
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Now mines obsidian quickly, but does not drop the obsidian mined. |
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Now drops all items mined in the 3x3 cube. |
Shovels[]
All shovels have an attack speed of 1 in the snapshot.
Tool | Changes |
---|---|
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Now has a 50% chance to get triple drops instead of quadruple. |
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Now has a 50% chance to auto-smelt while digging. |
Axes[]
All axes have an attack speed of 1 in the snapshot (excluding the Chainsaw, which has an attack speed of 2 instead).
Tool | Changes |
---|---|
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Damage changed from 17 (![]() ![]() Now has 2 attack speed (was 22 in the snapshot before reupload). Now has a 25% chance to get no log drops. Has a new texture |
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Now has a 50% chance to get triple drops instead of quadruple. |
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Now has a 5% chance to auto-chop all logs directly vertical to the one chopped. |
Weapons[]
Swords[]
Weapon | Changes |
---|---|
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Damage changed from 5 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 5 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 8 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 24 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 6 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 5 (![]() ![]() |
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Damage changed from 4 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 24 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 6 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 7 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
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Damage changed from 5 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 6 (![]() ![]() |
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Damage changed from 21 (![]() ![]() |
Greatblades and Scythes[]
Weapon | Changes |
---|---|
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Damage changed from 19 (![]() ![]() Grenades will only be fired if the player is looking at a mob |
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Damage changed from 29.5 (![]() ![]() |
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Damage changed from 19 (![]() ![]() |
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Damage changed from 21.5 (![]() ![]() |
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Damage changed from 24.5 (![]() ![]() |
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Damage changed from 36 (![]() ![]() Now has 1.4 attack speed |
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Damage changed from 35 (![]() ![]() |
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Damage changed from 38 (![]() ![]() |
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Damage changed from 9.5 (![]() ![]() |
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Damage changed from 43 (![]() ![]() |
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Damage changed from 29.5 (![]() ![]() |
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Damage changed from 25.5 (![]() ![]() |
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Max damage changed from 30 (![]() ![]() |
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Damage changed from 41 (![]() ![]() Now has 1.4 attack speed |
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Damage changed from 21.5 (![]() ![]() |
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Damage changed from 21.5 (![]() ![]() |
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Now has 1.4 attack speed |
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Damage changed from 31 (![]() ![]() |
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Damage changed from 24.5 (![]() ![]() |
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Damage changed from 29.5 (![]() ![]() |
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Damage changed from 25.5 (![]() ![]() |
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Damage changed from 36 (![]() ![]() Now has 1.4 attack speed |
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Damage changed from 29.5 (![]() ![]() |
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Damage changed from 32.5 (![]() ![]() |
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Damage changed from 25.5 (![]() ![]() |
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Damage changed from 24.5 (![]() ![]() |
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Damage changed from 24.5 (![]() ![]() |
Bows[]
Weapon | Changes |
---|---|
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 34 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 23 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage range changed from 7 (![]() ![]() ![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() Rosids have been added |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Damage changed from 26 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 25 (![]() ![]() |
![]() |
Average damage changed from 15 (![]() ![]() |
![]() |
Average damage changed from 15 (![]() ![]() |
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Damage changed from 26 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
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Average damage changed from 15 (![]() ![]() |
Archerguns[]
Archergun | Changes |
---|---|
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Damage changed from 16 (![]() ![]() |
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Damage range changed from 10 (![]() ![]() ![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 16 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
Guns[]
Gun | Changes |
---|---|
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Damage changed from 25 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 12 (![]() ![]() |
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Damage changed from 24 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 9 (![]() ![]() |
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Damage changed from 26 (![]() ![]() |
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Damage changed from 29 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 16 (![]() ![]() |
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Damage changed from 50 (![]() ![]() |
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Damage range changed from 9 (![]() ![]() ![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 56 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Damage changed from 29 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage range changed from 10 (![]() ![]() ![]() ![]() |
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Damage changed from 23 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 14 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Damage changed from 25 (![]() ![]() |
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Damage changed from 23 (![]() ![]() |
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Damage changed from 24 (![]() ![]() |
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Damage changed from 12 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Damage changed from 24 (![]() ![]() |
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Damage changed from 12 (![]() ![]() |
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Damage changed from 13 (![]() ![]() |
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Damage changed from 9 (![]() ![]() |
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Damage changed from 17 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 13 (![]() ![]() |
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Damage changed from 11 (![]() ![]() |
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Damage changed from 12 (![]() ![]() |
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Damage changed from 25 (![]() ![]() |
Shotguns[]
Shotgun | Changes |
---|---|
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Damage changed from 13 (![]() ![]() |
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Damage changed from 5 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 25 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Damage changed from 7 (![]() ![]() |
Snipers[]
Sniper | Changes |
---|---|
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The damage increase from wearing sharpshot armor has been changed from 35% to 45% |
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The damage increase from wearing sharpshot armor has been changed from 35% to 45% |
Cannons[]
Cannon | Changes |
---|---|
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Damage changed from 12 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 13 (![]() ![]() |
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Damage changed from 10 (![]() ![]() |
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Damage changed from 11 (![]() ![]() |
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Damage changed from 14 (![]() ![]() |
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Damage changed from 30 (![]() ![]() |
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Damage changed from 24 (![]() ![]() |
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Damage changed from 45 (![]() ![]() |
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Damage changed from 18 (![]() ![]() |
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Damage changed from 11 (![]() ![]() |
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Damage changed from 11 (![]() ![]() |
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Damage changed from 16 (![]() ![]() |
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Damage changed from 25 (![]() ![]() |
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Damage changed from 19 (![]() ![]() |
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Damage changed from 15 (![]() ![]() |
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Damage changed from 11 (![]() ![]() |
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Damage changed from 22 (![]() ![]() |
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Damage changed from 13 (![]() ![]() |
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Damage changed from 16 (![]() ![]() |
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Damage changed from 11 (![]() ![]() |
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Damage changed from 45 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Damage changed from 14 (![]() ![]() |
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Damage changed from 13 (![]() ![]() |
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Damage changed from 19 (![]() ![]() |
Blasters[]
Blasters | Changes |
---|---|
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Damage changed from 23 (![]() ![]() |
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Damage changed from 7 (![]() ![]() |
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Damage changed from 60 (![]() ![]() |
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Damage changed from 14 (![]() ![]() |
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Damage changed from 4 (![]() ![]() |
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Damage changed from 7 (![]() ![]() |
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Damage changed from 30 (![]() ![]() |
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Damage changed from 16 (![]() ![]() |
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Damage changed from 8 (![]() ![]() |
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Damage changed from 20 (![]() ![]() |
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Has a new texture |
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Damage changed from 6 (![]() ![]() |
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Has a new texture |
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Name changed to Orb-O-Cron Has a new texture |
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Damage changed from 5 (![]() ![]() |
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Has a new texture |
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Damage changed from 9 (![]() ![]() |
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Damage changed from 12 (![]() ![]() |
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Has a new texture |
Staves[]
Staff | Changes |
---|---|
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No longer does damage |
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Now gives random food items on use. Appears to give 1-4 food items at a time |
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Hive soldiers have been added Doesn't require creation resource to summon |
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Damage changed from 6 (![]() ![]() |
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Damage changed from 40 (![]() ![]() |
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Damage changed from 14 (![]() ![]() Rosids have been added |
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Shadow stalkers have been added Doesn't require creation resource to summon |
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Damage increases based on number of nearby enemies |
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Damage changed from 8 (![]() ![]() |
File:Wizard Staff.png Wizard Staff | No longer does damage |
Vulcanes[]
Vulcane damage and durability have been reduced:
- Unupgraded vulcane's damage was reduced from 25 (
×12.5) to 10 (
×5), and durability was reduced from 1000 to 300.
- Battle vulcane's damage was reduced from 50 (
×25) to 25 (
×12.5), and durability was reduced from 1000 to 150.
- All other vulcanes' damage was reduced from 25 (
×12.5) to 15 (
×7.5), and durability was reduced from 1000 to 200.
Armor[]
Prior to this snapshot, all armors had a protection level of diamond armor. All armors added by the mod now have 1 point of armor toughness, with exception of artistry armors, which have two points. The snapshot changed the protection of some armors.
Artistry armors in the snapshot have their level requirements disabled.
The following armors have protection changes (+8 is diamond armor):
Protection (on chestplate) | Armor |
---|---|
+ 10 armor | |
+ 9 armor | |
+ 7 armor |
In addition to the above protection changes, some armors received full set bonus changes:
- Archaic Armor - no longer heals the player.
- Augury Armor - no longer gives a 1 heart shield when the player jumps.
- Baron Armor - the player now does/takes 20% the melee damage instead of 25%.
- Battleborn Armor - the 15 second cooldown is now a 30 second cooldown.
- Boreic Armor - now a 30% chance to do double melee damage instead of 33%.
- Butchery Armor - now has a 40% chance not to consume rage. Battle rage strikes cost 1 (
×0.5) health instead of 4 (
×2) health. No longer does x4 the damage.
- Elecanyte Armor - now consumes 200 energy to block 80% damage, instead of the 25 energy needed to block 60% damage.
- Extraction Armor - now grants increased movement speed while swimming in lava, instead of granting haste.
- Fungal Armor - now reflects double melee damage to attacker, instead of 350% damage.
- Ghoulish Armor - now has a 30% reduced energy cost on weapons, instead of 50%.
- Hydrangic Armor - effect now occurs when dropping below 10% health instead of 20% health. Effect consumes 10 life and distortion runes (no longer consumes energy) to restore 5 (
×2.5) health.
- Innervation Armor - now has a 25% chance to dodge physical damage, instead of 50%.
- Necro Armor - now leeches 15% of melee damage done.
- Nethengeic Armor - above 50% health: melee attackers are now set on fire.
- Omni Armor - does 40% more explosion damage.
- Predatious Armor - now grants 50% bonus holly arrow damage, instead of 70%. Now also grants 10% chance to dodge ranged attacks, instead of 20%.
- Primordial Armor - now has a 10% chance to dodge enemy physical attacks instead of 33%.
- Purity Armor - now does/takes 20% projectile damage instead of 25%.
- Rosidian Armor - now spawns a rosid every 20 seconds instead of 15.
- Runation Armor - according to its tooltip, now doubles runes from all non-random rune posts.
- Runic Armor - bonus movement speed given at below 20% health instead of 40% health.
- Vulcanism Armor - no longer increases vulcane damage to 300%.
Enchantments[]
Enchantments | Changes |
---|---|
Archmage | Now goes up to level III. Now decreases rune costs by 1 rune per level. |
Control | Now goes up to level III. |
Crush | Now only applicable to mauls. 15% increased knockback per level. |
Recharge | Now goes up to level V. Now decreases energy cost by 5% per level. |
Sever | Now goes up to level V. Now increases damage by 1 per level. |
Shell | Now increases damage by 10% per level. No longer decreases firing speed. |
Entities[]
- Shadow stalker and hive soldier now lose health over time.
Fixes[]
TBP
|