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Ancient Golem
Ancient Golem.png
Health 50 (♥×25)
Size Width: 0.85 blocks
Height: 2.25 blocks
Damage Easy: 3.5 (♥×1.75)
Normal: 5 (♥×2.5)
Hard: 7.5 (♥×3.75)
Armor 15 (Armor icon.png×7.5)
Environment Overworld: Plains
Hostility Aggressive
XP Xp Orb.png 13
Knockback Resistance 60%
ID aoa3:ancient_golem
Version added 2.0.4

Ancient Golems are hostile melee mobs that spawn naturally in the Overworld.


Ancient Golems spawn naturally in plains-type biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.


Ancient Golems are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.


Entity loot
Item Quantity Looting Chance
Overworld Table 1 - 100.0%
The above pool is rolled 1 time
Nothing - - 43.5%
Rusted Iron Ingot.png Rusted Iron Ingot 1-5 +0.0-1.0 per level 43.5%
Armour Plating.png Armour Plating 1 - 4.3%
Power Core.png Power Core 1 - 8.7%
The above pool is rolled 1 time


Ancient Golems drop Xp Orb.png 13 experience when killed.

Bestiary entry[]

Made by unknown creators, Ancient Golems can occasionally be found roaming the overworld.

Due to their age, it is still unknown how their logical operation works, but either through failure or malicious intent, they are aggressive towards humans and seem uninterested in anything else.

They do not possess any weapons, so when attacking they just ram their rusting iron body into their target.