This wiki is maintained for the current latest version of AoA. If you are playing on an older version of the mod, you may find some of the information for your version missing or incorrect. Use the page history feature to view older versions of pages instead.
Welcome to the official Advent of Ascension Wiki, a community project dedicated to providing information on the Advent of Ascension mod. The wiki currently has 3,590articles and 6,422 files and is maintained by 7 active contributors from the community; everyone is encouraged to contribute.
To install Advent of Ascension, the user has to have downloaded Forge first. Forge can be downloaded here (click here for 1.7.10). You will need Forge 14.23.5.2846 at the minimum to play this mod in 1.12.2. Once the user has properly installed forge, one can download the mod here. Once one downloads the mod jar file, they must move it to their mods folder in their mc directory. If a mods folder does not exist, the user can simply create one.
Advent of Ascension is only available for Minecraft: Java Edition on Windows, Mac, and Linux, for Minecraft versions 1.12.2 and 1.7.10*. Advent of Ascension cannot be installed to any other version of Minecraft: Java Edition or any other edition of Minecraft. Advent of Ascension can also only be installed with Forge; it cannot be installed with Fabric or any other similar mod loader.
About Advent of Ascension
Advent of Ascension (also called Nevermine; abbreviated as AoA) is a large action and adventure mod for Minecraft. The mod was created by Xolova, and is currently being developed by Scimiguy, with Ursun as an artist, and Firch as a sound artist.
Advent of Ascension is a mod with a large amount of content. Gameplay in the mod includes exploring 22 dimensions, each with its own generation, structures, mobs, blocks, and items. While traveling through the dimensions, the player can mine ores, locate structures, and battle entities with various abilities.
The player can gear up in one of the mod's many armor sets, most having a special ability granted to the player when worn. One may also choose between a large selection of weapons, ranging from melee weapons like swords, to ranged weapons, such as bows, guns, and staves. With the new gear in-hand, the player can potentially battle one of the mod's 35 bosses.
Along the way, the player can also train various skills, which can grant the player access to new areas of the game, and give the player access to new items or resources.
3.3, the Mod Compatibility Update, was released on 6 June 2020. The download for the latest version is available here.
The update adds compatibility for a bunch of mods, including:
CraftTweaker
IndustrialCraft2
Immersive Engineering
Just Enough Items
Just Enough Resources
Thaumcraft
Thermal Expansion
Tinker's Construct
3.3 also added some various other things/changes, such as saplings for the mod's trees,the ability to turn the skills and resource systems on and off, and much more.
The full changelog can be found on CurseForge, or an incomplete changelog can be found here.