Advent of Ascension Wiki

This wiki is maintained for the current latest version of AoA. If you are playing on an older version of the mod, you may find some of the information for your version missing or incorrect. Use the page history feature to view older versions of pages instead.

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Advent of Ascension Wiki
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Welcome to the official Advent of Ascension Wiki, a community project dedicated to providing information on the Advent of Ascension mod. The wiki currently has 3,590 articles and 6,422 files and is maintained by 7 active contributors from the community; everyone is encouraged to contribute.

Want to help out with the wiki? These tools can get you started:

  • Book of Shadows Style guide - various wiki formatting rules.
  • Mecha Bow To-do list - what needs to be done on the wiki.
  • Orbulon Recent changes - the recent changes on the wiki.
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Official Version: 1.21.1-3.7.12 for Minecraft 1.12.2
Note that worlds created in 1.7.10 are not compatible with AoA 1.12.2.

Legacy Version: Tslat-1.1.3 for Minecraft 1.7.10

To download, click here!

Upcoming content can be viewed here.

Installation

To install Advent of Ascension, the user has to have downloaded Forge first. Forge can be downloaded here (click here for 1.7.10). Make sure to download the recommended version of forge, not the latest version. Once the user has properly installed forge, one can download the mod here. Once one downloads the mod jar file, they must move it to their mods folder in their mc directory. If a mods folder does not exist, the user can simply create one.

Advent of Ascension is only available for Minecraft: Java Edition on Windows, Mac, and Linux, for Minecraft versions 1.12.2 and 1.7.10*. Advent of Ascension cannot be installed to any other version of Minecraft: Java Edition or any other edition of Minecraft. Advent of Ascension can also only be installed with Forge; it cannot be installed with Fabric or any other similar mod loader.
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About Advent of Ascension

Advent of Ascension (also called Nevermine; abbreviated as AoA) is a large action and adventure mod for Minecraft. The mod was created by Xolova, and is currently being developed by Scimiguy, with Ursun as an artist.

Advent of Ascension is an action-packed RPG-style mod with an enormous amount of content. Gameplay in the mod includes exploring 22 unique dimensions, each with its own generation, structures, mobs, blocks, and items. While traveling through the dimensions, the player can mine ores, locate structures, and battle entities with unnatural abilities.

The player can gear up in one of the mod's many armor sets, most having a special ability granted to the player when worn. One may also choose between an enormous selection of weapons, ranging from swords, to ranged weapons, such as bows, guns, and special staves. With the new gear in-hand, the player can potentially battle one of the mod's 35 bosses.

Along the way, the player can also train various skills, which will ultimately grant access to new areas of the game, and give the player access to new items or resources.

The mod adds over 1000 new sound effects and music.

For more information, check out the official CurseForge page, the Discord server, the Minecraft forum thread, or the Github page.
News and Updates
3.2 was released on X January 2020.

3.2, called the Loot Update, was released on X January 2020. This update is massive, changing an enormous amount of content in the mod. A brief overview of the most major changes provided by this update is below:

  • Mob drops have been overhauled.
    • Most mobs no longer drop whole weapons, banners, or similar valuable items.
    • Nearly all mobs now drop items from a special pool of items called a world table. Each dimension added by the mod (except Ancient Cavern) and Immortallis) has a special "World Table" to itself which includes items such as copper coins, a dimension's tokens, and various misc items (examples of misc items include Mystic Shrooms in the Mysterium World/Loot Table, Bubble Berry Seeds in the L'Borean World/Loot Table, etc). Most, if not all mobs in a given dimension can drop items from this "World Table".
    • Some mobs have unique drops of their own, such as Hags dropping Sticky Slime or Void Walkers dropping Void Scales.
    • Bosses still have the ability to drop weapons or armor, but the chance for this to happen is not guaranteed. Bosses can also drop misc crafting ingredients or other items, such as runes, or special enchanted books/potions.
  • Weapons/Armor in the mod received an overhaul.
    • Several guns, staves, swords and other weapons have been given new recipes: meaning that the player now obtains them by crafting rather than through a drop.
    • Guns, snipers, cannons, shotguns, archerguns, blasters, and armor added by the mod are now made at the Infusion Table instead of the crafting table. Swords, bows, and staves are made at the crafting table.
    • Stats of weapons have been overhauled. Many weapons had their damage or abilities changed.
    • Armor stats and abilities were also changed. You can now gain abilities from certain armor sets without needing to wear the entire set of armor. The player is also able to wear multiple different armor pieces together and still use their individual abilities.
  • The dimension progression has been changed.
    • Now, instead of getting realmstones as mob drops, the player obtains them from completing certain tasks.
    • The dimension order has been moved around. In 3.2, the dimensions are organized in 6 linear paths all starting from the Overworld.
    • Some dimension progression changes:
      • Barathos is made accessible from the Overworld.
      • The Haven and Celeve are no longer accessible from the Overworld.
      • Candyland is now locked behind Precasia.
      • The Abyss now requires access to the Nether.
      • Runandor now requires Mysterium and Vox Ponds to access.
  • Mob stats have been rebalanced.
    • Many mob abilities have been removed. Hellspot's teleporting ability, Silencer's/Quickpocket's dropping held item ability, among several others were changed or removed.
  • Some skill changes:
    • Hunter mobs were rebalanced based on the new dimension progression. Hunter mobs in dimensions earlier on in the game have lower levels than later dimensions.
    • Several mobs gained hunter status (Terrestrial, Modulo, Luxocron, etc) while several mobs lost their hunter status (Goalby, Magicke, Chimera, Fishix).
    • The ability to configure which mobs are hunter mobs was added.
    • Enchanting at the Infusion Table was changed. The Infusion Table now has a GUI which can be used to enchant or craft weapons/armor.
      • Many new enchantments were added to the Infusion Table, including Fortune and Looting. The Infusion Table even provides levels of enchantments not obtainable elsewhere normally.
        • Weapon and armor crafting at an Infusion Table does not require the player to train their Infusion skill, but enchanting does.
    • Using a stack of unpowered runes or charged runes on a Rune Shrine block may consume the entire stack at once and grant the corresponding xp as if the player used each individual unpowered rune or charged rune manually.
    • The Augury skill was disabled and is non-functional in 3.2.
  • Other changes in 3.2:
    • You can now enchant items added by the mod at the vanilla enchantment table.
    • You can now press right-click on a fully grown crop to harvest and replant it without needing to break it and reobtain the seeds.
    • Tinker's Construct support was added. The mod's ingots can now be used in a Tinker's Construct Smeltery. The player can not make tools out of the ingots yet but the player can cast the liquid metal into ingots and blocks.

For a full list of changes, see 3.2.

Previous posts about news and updates can be found in the News and Update Archive

Polls

<strawpoll>https://www.strawpoll.me/18347170</strawpoll>

Wiki Update Request Poll:

Want something updated on this wiki more quickly? You can make a request here.

Mod Additions
Blocks
Information on blocks that are used in world generation or for decoration.
Weapons
Items that deal damage in various ways.
Tools
Items that allow you to harvest different sorts of materials.
Armor
Items that provide defensive stats and bonus status effects when worn.
Lottery
Items that have a chance of granting special rewards.
Items
Items used for crafting, trading and more.
Enchantments
Valuable enchantments players can put on their gear.
Gameplay
Progress Guides
Simple guides on how to survive and progress effectively in Advent of Ascension.
Ancient Teleportation
Information on how to create and light a portal to different dimensions.
Minigames
Information on the various minigames the player can play.
Resource Systems
Different resources used to aid the player.
Skills
Skills the player can train, which grant various rewards.
Events
Special events that take place at day or night, where special mobs can spawn.
XP Table
A table demonstrating the total and required experience for leveling up skills.
Configuration
Information on the mod's configuration file.
Dimensions
Haven Realmstone
Dimensions
The mod adds 22 dimensions to Minecraft. The dimensions vary in their terrain, mobs and generated structures.
Creatures
Mobs
The mod adds at least 320 different mobs into the game. The mobs have varying health and abilities.

Bosses
The mod adds a total of 35 bosses for the player to battle.

Minions
Summoned creatures that can fight for you.

NPCs
Creatures and humans that trade with players for items.
Display Gallery

Changes to the main page can be made on the editcopy. Changing the latest version can be done here.

fr:Advent of Ascension Wiki

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