3.3.2 | |
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Statistics | |
Release date | 18 June 2020[1] |
Download | Download |
Previous version | 3.3.1 |
Next version | 3.3.3 |
This page is a WIP
3.3.2 is a minor update.
Additions[ | ]
Items[ | ]
Advancements[ | ]
Configuration[ | ]
- Added a config option to allow one to disable the materials of the IndustrialCraft2 integration.
- Added a config option for compressor recipes. Compressor recipes that were previously under the extractor recipes config option are now toggled by this option.
Third-Party Mod Compatibility[ | ]
- IndustrialCraft2
- Added new some recipes.
Changes[ | ]
Blocks[ | ]
Changed the textures of the following blocks:
- Abyssal Grass
- Abyssal Stone
- Blood Log
- Blood Pine
- Blood Spikes
- Blood Strands
- Bloodstone Ore
- Bulb Stock
- Eye Block
- Eyeball Log
- Lunalyte Dirt
- Lunalyte Grass
- Lunar Banner
- Lunasole Dirt
- Lunasole Grass
- Lunicia Leaves
- Lunide Log
- Lunosso Leaves
- Mecha Banner
- Shadowblood Leaves
- Shadow Log
- Tentacle
- Toxic Block
- Vein Leaves
Items[ | ]
- Changed the textures of the following items:
Bows[ | ]
The following textures were changed:
- Atlantic Bow
- Boreic Bow
- Daybreaker Bow
- Deep Bow
- Haunted Bow
- Justice Bow
- Mecha Bow
- Primordial Bow
- Spectral Bow
- Sunshine Bow
Cannons[ | ]
- No longer has a 33% chance to not consume ammo.
Staves[ | ]
- Changed the texture.
Entities[ | ]
- No longer produces extra bombs after being defeated.
- The Weakness amplifier of the Weakness effect applied when attacking entities was reduced from 3 to 2.
- No longer produces extra bombs after being defeated.
- Fake Pigman
- The step sound of Fake Pigman now sounds like the footsteps of Zombie Pigman.
- No longer produces extra explosions after being defeated.
Armor[ | ]
- The radius that can be affected by the armor has been changed from 3 blocks to 5 blocks.
Configuration[ | ]
- Hardcode Mode
- Now only reduces one level in a random skill instead of all skills.
- Now when enabled, will cause all mobs to have double health, do 50% more damage, and have 25% more armor. Most weapons will also now do 25% more damage.
- IndustiralCraft2 Integration
- Compressor recipes that were previously under the extraction config option are now under the compressor config option.
Third-Party Mod Compatibility[ | ]
- CraftTweaker
- Changed the consumeResource function to use floats instead of integers.
- IndustrialCraft2
- The runium chunk extractor recipe was changed.
Fixes[ | ]
- Fixed statues rendering outside of one inventory space.[2]
- Fixed a bug where blasters showed only needing 1 energy to fire.[2]
- Fixed a bug where Friendly Creepers would get damaged by their own explosions.[2]
- Fixed a bug where an additional Skele-elder spawned during Skeletal Army's 7th wave.[2]
- Fixed a bug where the Charger, Torn Cloth and Limonite Rod materials were not showing as being from Advent of Ascension.[2]
- Fixed a bug where Rammerhorn was using an incorrect loot table.[2]
- Fixed a bug where the Evil Pressure trait was causing a crash.[2]
- Fixed a typo in the Tinker's Construct material config option.[2]
- Fixed a bug where a word in the doVerboseDebugging config option was misplaced.[2]
- Fixed a bug where the Reaper Reaper advancement would be activated from defeating normal Web Reapers.[2]
- Fixed a bug where weapons with the Curse of Greed did not need to have more than one ammo in order to be used.[2]
References[ | ]
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