1.21.1-3.7.13 | |
---|---|
Statistics | |
Release date | 21 September 2024 |
Download | Download |
Previous version | 1.21.1-3.7.12 |
1.21.1-3.7.13 is a release of the mod for 1.21.1.
Additions[ | ]
Blocks[ | ]
- Added Dead Log and Dead Wood
- Added Dead Branch
- Added Infused Press
Items[ | ]
- Added Compressed Item
Config[ | ]
- Added `hideSurvivalUnobtainableItems` client config option to restore survival-unobtainable item visibility in the creative menu. Doesn't affect JEI though
Recipes[ | ]
- Added Carved Rune of Power recipes using ender pearls
- Added a recipe for Arrows from Sharp Claws
Loot Tables[ | ]
- Added AoA loot to the `chests/village/village_snowy_house` and `chests/ancient_city_ice_box` loot tables
- Added Cherry wood to Wood Giant's loot table
Bestiary[ | ]
- Added Shiny Squid bestiary entry
Other[ | ]
- Re-enabled Patchouli integration
- AoA Patchouli books and Torn Pages will now show up individually in JEI
Removals[ | ]
Blocks[ | ]
- Removed the Kaiyu Temple Blocks
- Removed Baron Ground
- Removed Mineralization Station
Changes[ | ]
Entities[ | ]
- Undead Herald is now immune to Barathos Sandstorm damage
- Arkback will no longer cause cramming damage to entities larger than or the same size as itself
- Dunkleosteus will no longer get into boats
- Veloraptor will no longer lunge in midair or in water
- Increased the audible radius of Tyrosaur's Roar
- Improved Flamewalker's attack FX
Blocks[ | ]
- Changed Trophies to use the item_name component for its name rather than the custom name one so it can be renamed by players
- Made some changes to Baron Loose Sand
Items[ | ]
- Changed Skeletal Tools' drop rate of bone items to 1/10
- Adjusted the AoA music disc names to match vanilla
Tags[ | ]
- Added all the AoA passive fish to the `minecraft:not_scary_for_pufferfish` entity type tag
Advancements[ | ]
- Removed Gardener from Overworld Collector
Recipes[ | ]
- Changed the recipe for Imbuing Unbreaking to prevent collision with Blast Protection
Other[ | ]
- AoA now filters out survival-unobtainable items from the Creative inventory and JEI, and doesn't generate any recipes that utilise these items.
- All AoA damage types that bypass armour will now bypass wolf armour
- Removed all the outdated bestiary entries from pre-overhaul
- Made Lotto Totems & Fishing Cages better support mods like Jade for owner display
- Changed Fishing Trap Spawn to not show percentages below 0%
- Adjusted Barathos' celestial rendering
- Removed clouds from Barathos
Bug Fixes[ | ]
- Arkback will no longer eat if it doesn't have a block to eat from
- Fixed Arkback filling up on sand even if not actively in a Sandstorm
- Fixed Arkback's sand level not going down when harvested
- Fixed Arkback trapping entities on its back that aren't actually on its back
- Fixed a toast crash when logging out while a toast is pressing
- Fixed Dexterity's Jump Boost skill causing excess fall damage
- Fixed Jade Sword & Void Sword missing from Overworld Collector
- Fixed Predatious Bow missing from Precasia Collector
- Fixed Achelos Helmet and Oceanus Helmet not applying their effects
- Fixed Sealord Helmet not losing its attribute buff if swapping helmets underwater
- Fixed Bayonette SR, Bayonette Rifle, and Nethenette Rifle not having any attack speed reduction
- Fixed AoA roaming NPCs spawning in unsafe locations
- Fixed Magic Mending Solution cooling down instantly
- Fixed AoA Multipart entities not generating properly if AI is disabled
- Fixed the Winner Winner advancement not being obtainable
- Fixed the Advent GUI Theme not saving on close
- Fixed AoA's music discs not having the correct description
- Fixed Mending being able to be applied to Bone Horn
- Fixed Nethengeic Callstone being usable on the Boss Altar without charging it
- Fixed AoA Hanging Sign items not stacking to 16
- Fixed AoA signs not having the correct furnace fuel time
- Fixed Millennium Greatblade's damage not being modified by swing cooldown
- Fixed AoA potted plants not being pottable
- Fixed a crash using lakes in Precasia
- Fixed Attribute Modification AoA Abilities not working properly on login when above level 1
- Fixed RPG not taking into account armour values when applying damage
- Maybe fixed Tyrosaur Roar & Pixons affecting other rendering
- Fixed raytracing not taking into account child hitboxes
- Fixed Flamewalker not following players when aggro'd
- Fixed Gas Blaster crashing on part entities
- Fixed Imbuing Chamber not returning the 5th focus slot