Advent of Ascension Wiki

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Advent of Ascension Wiki
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1.21-3.7.11
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Release date 25 July 2024
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Previous version 1.21-3.7.10
Next version 1.21.1-3.7.12

1.21-3.7.11 is a release of the mod for 1.21.

Additions[ | ]

Entities[ | ]

Config[ | ]

  • AoA now has a built-in config GUI
  • Added a client config option for screen shake

Changes[ | ]

Entities[ | ]

Blocks[ | ]

  • Adjusted the particles on AoA trophies slightly
  • Renamed Chiselled Runic Bricks & Chiselled Precasian Bricks to match vanilla's default convention

Items[ | ]

Tags[ | ]

  • Made AoA minerals able to be used as payment for beacons
  • Added AoA seeds to the chicken food tag and parrot food tag
  • Added AoA fish and chum to the ocelot food tag and the cat food tag
  • Added raw meat to the meat tag
  • Added the cooked meat tag to the cooked meat items
  • Added Eye Bulb to the armadillo food tag
  • Removed some redundant food tags

Sounds[ | ]

  • Changed how step sounds work for AoA creatures
    • Removed the generic heavy step sounds from some existing entities
    • Step sounds will now take into account the type of block they are walking on to produce a more accurate sound
    • Step sounds will adjust their volume and pitch slightly to account for the weight of the step of the entity
    • Quadrupedal creatures will have a more appropriate step sound pattern
    • Ancient Golem's step sounds better align with its steps
    • Infernal's step sounds better align with its steps
    • Spinoledon's step sounds better align with its steps
    • Leafy Giant's step sounds better align with its steps
  • Changed Precasian Stone Bricks to use the vanilla stone brick sounds

Other[ | ]

Bug Fixes[ | ]

  • Fixed Dryad Sprites not being interactable if summoned without the skill ability
  • Fixed Dryad Sprites not giving kill credits on successful interaction
  • Fixed a rare crash caused by the Opteryx Nest tree decorator
  • Fixed some texture z-culling on Chomper
  • Fixed Block of Raw Emberstone and Block of Raw Limonite not being minable with a pickaxe
  • Fixed Troll-Basher Axe and Rock-Pick Sword not mining blocks correctly
  • Fixed thrown weapons crashing once using the last in a stack
  • Fixed the Gold Trophy recipe not requiring 9 trophies
  • Fixed a rendering bug caused by multiple King BamBamBams being onscreen simultaneously
  • Fixed a bug causing previously used Nowhere boss arenas to still contain a boss if the player died last attempt
  • Fixed the Boss Altar not rotating its entity visualisation smoothly
  • Fixed the Boss Altar spawning particles even when the game is paused
  • Fixed Omni Armor's set effect not requiring a full set
  • Fixed AoA's buckets not being in the creative inventory
  • Fixed the player not being respawned at full health
  • Fixed AoA trophies emitting particles when the game is paused
  • Fixed piercing arrows hitting multipart entities multiple times
  • Fixed AoA's skill & resource HUD elements rendering when they shouldn't


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