Advent of Ascension Wiki

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Advent of Ascension Wiki
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1.20.4-3.7.3
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Release date 12 January 2024
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Previous version 1.20.4-3.7.2
Next version 1.20.4-3.7.4

1.20.4-3.7.3 is the second release of the mod for 1.20.4.

Additions[ | ]

Recipes[ | ]

  • Added Imbuing Recipes:
    • Swift Sneak
      • 1
      • 2
      • 3
      • 4
    • Soul Speed
      • 1
      • 2
      • 3
    • Riptide
      • 1
      • 2
      • 3
      • 4
    • Quick Charge
      • 1
      • 2
      • 3
      • 4
    • Piercing
      • 1
      • 2
      • 3
      • 4
      • 5
    • Multishot
    • Loyalty
      • 1
      • 2
      • 3
      • 4
    • Impaling
      • 1
      • 2
      • 3
      • 4
      • 5
      • 6
    • Channeling

Changes[ | ]

Blocks[ | ]

  • Webbed Cocoons in natural Attercopus Nests will spawn Attercopii randomly
  • Cocoons can now be placed in cobweb and will become automatically webbed

Entities[ | ]

  • Disabled Undead Herald's villager sounds
  • Adjusted melee hit range of AoA mobs
  • Reduced Attercopus' fall damage further

Worldgen[ | ]

  • Increased the amount of Cocoons that spawn in Attercopus Nests
  • Added Frogs to Precasian Rivers & Jungles
  • Attercopus Nests now spawn Cocoons in their webbed form

Other[ | ]

  • Moved the remainder of the forge-branded tags to neoforge
  • Converted more locale lines to namespaced format
  • Changed scalable skill abilities to start at 0% rather than 1% progress
  • Adjusted Explosive Idol and Nethengeic Callstone's tooltip
  • Prevented L'Borean's portal from spawning on the roof, and gave it a bubble
  • Adjusted how the sky renders in L'Borean

Bug Fixes[ | ]

  • Fixed the Nostalgia Trip advancement pointing to Precasian Lotto Hovel
  • Fixed the Biome Modifiers not running due to being forge-branded
  • Fixed Multipart entities not being attackable
  • Fixed Reef Staff griefing Nowhere
  • Fixed a Precasia worldgen crash
  • Fixed Infusion Table recipes not working
  • Fixed the skill/resource popups using the wrong text
  • Fixed Evermight, Everfight and Ember staves not working
  • Fixed NeoForge showing as Forge in the /aoa version command
  • Fixed a whole bunch of sounds not playing
  • Fixed the health bar heart not rendering properly
  • Fixed the target/aggro range of basically all mobs being capped by vanilla hardcoding
  • Fixed Parkour Courses giving rewards when falling out of the world
  • Fixed the ScreenEffect system not positioning things correctly
  • Fixed AoA's breedable animals following any ageable mob, instead of just their own breed


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