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Blasters' charge time is now visible on their durability bar
Laser Blaster, Blast Chiller, Soul Spark, and Light Spark now runs on hitscan instead of projectiles - to be expanded to other blasters in the future if the system feels ok
Working on a more advanced particle VFX system for future use and to defer computational work to the client to greatly improve server efficiency
Added some additional effects to Reef Staff
Added a freeze effect to Blast Chiller's shots and extended its slowness effect
Added text to the portals in Nowhere
Changed Bone Horn
Other[ | ]
Cannons now take into account armour toughness when scaling damage
Changed the portal activation & usage sounds
Adjusted Precasian Desert's hostile spawn pool
Changed Precasian Lotto Hovel's placement type
Made some changes to animal spawning in Precasia
Reduced the chance of lower-age ashfern being placed when generating them in volcanos and deadlands
Added some minor decorations to Precasian Tall Forest & Precasian Forest
Added large ferns to Precasian Tall Forest
Added the missing ru_ru.json
Fixed up some minor issues in the localisation
Hopefully eliminated Precasian Volcano chutes spawning on trees
Added more lava to Precasian Volcanos
Hopefully reduced the occasions in which Precasian Cave stranglewood trees spawn on the surface
Extended the length of time ItemEntities are protected from explosions
Fixed up a bunch of miscellaneous lang entries that were improperly defined (a lot of them just outright colliding with other mods), and properly standardised them
Moved the The Journey Begins advancement to be a child of Nostalgia Trip
Bug Fixes[ | ]
Fixed freestanding AoA signs not being visible
Fixed Stripped Haunted Log Variants using Blood Logs as their base
Fixed one of the Precasian Lotto Hovels not having a Lottoman
Fixed the Roaming Trader getting stuck on non-overworld dimensions
Fixed Discharge Cannon, Discharge Shotgun, and Ancient Discharger not showing their fire rate
Fixed a Nowhere boss crash
Fixed the Primitive Torn Page not generating its contents
Fixed Hot Springs generating arbitrarily in midair
Fixed Emberstone Axe not dropping Charcoal when breaking logs
Fixed Emberstone Tools not positioning their particles correctly
Fixed some NPCs crashing when spawned
Fixed Attercopus not spawning in Precasian Deserts at night
Fixed the player sometimes accidentally counting as out of bounds in a Nowhere boss arena
Fixed some issues with AoA portals not holding their timings properly when going back and forth
Fixed Cyclops sliding while doing its attack animation
Fixed Dryad's Blessing not being held correctly
Fixed the Bestiary opening the incorrect entry if selecting the same ordinal entry as last when searching
Fixed Pickmax's description technically describing a 2d square
Fixed Electron Maul's description not updating its value properly. The actual knockback increase is still broken however, and I think it might be a vanilla bug
Fixed Goblin's model doing some z-fighting
Fixed Crystal Extension Shrine not consuming crystals properly