Advent of Ascension Wiki

This wiki is currently being updated to 1.18.2+ versions of the mod. If you are struggling to find information regarding 1.16.5 AoA, or are curious as to why 1.18.2+ versions are being released incomplete, please check out this page.


Advent of Ascension Wiki
Release date 3 October 2023
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Previous version 1.20.1-3.6.31
Next version 1.20.1-3.7.1

1.20.1-3.7 is the sixth release of the mod for 1.20.1.

Additions[ | ]

Blocks[ | ]

  • Added Lucalus Sign
  • Added Lucalus Hanging Sign
  • Added Stranglewood Sign
  • Added Stranglewood Hanging Sign
  • Added Baobab Sign
  • Added Baobab Hanging Sign
  • Added Baobab Door
  • Added Lucalus Door
  • Added Stranglewood Door
  • Added Baobab Trapdoor
  • Added Lucalus Trapdoor
  • Added Stranglewood Trapdoor

Loot Tables[ | ]

  • Added additional loot to igloo structure chests

Structures[ | ]

Changes[ | ]

Loot Tables[ | ]

  • Adjusted Ice Giant's loot table
  • Adjusted Spinoledon's loot table
  • Made some further adjustments to Opteryx and finalised it, adding its bestiary entry

Blocks[ | ]

  • Changed Ancient Vines

Entities[ | ]

Other[ | ]

  • Updated the Precasia realmstone insert image
  • Updated the Overworld realmstone insert image
  • Updated the Nether realmstone insert image
  • Updated the Nowhere realmstone insert image
  • Adjusted Attercopus' bestiary entry
  • Removed Predatious Bow's crafting recipe (it is now dropped by Spinoledon)

Models/Textures[ | ]

Bug Fixes[ | ]

  • Fixed an issue causing AoA Melee mobs to not be able to hit properly
  • Fixed Smilodon not having attack strength
  • Fixed Dunkleosteus not having attack strength
  • Fixed Veloraptor breaking the high jump world record
  • Fixed bestiary not rounding knockback resistance
  • Changed the update checker again
  • Fixed Charger not playing a sound on death
  • Fixed AoA potion effect applications not working on multipart entities
  • Fixed an issue with Ashfern recipe displays in JEI
  • Fixed an issue where Lyndamyte Armor would set the wearer on fire if wearing a full set
  • Fixed staves throwing an error when trying to hold runes in-hand