1.19.4-3.6.23 is the 1st release of the mod for 1.19.4.
Issues can be reported on the Github issues page .
Changes [ | ]
Entities [ | ]
Neutral mobs can now drop from World tables if they were hostile at the time of the time of their death.
Adjusted how some of the mob damage in the game is considered in terms of typing.
Entity
Changes
Nethengeic Wither
Is now immune to the wither effect. Fire recoil damage was increased.
Sasquatch
Now has a different walk animation.
Items [ | ]
The chance for a gun to do knockback now scales with its rate of fire.
Adjusted how some of weapon damage in the game is considered in terms of typing
Item
Changes
Electinator
The magic damage has been changed to energy damage. Electinator's ability has been changed from 25% to 15% of its damage, but can now scale with damage boosts.
Energy Cannon
The magic damage has been changed to energy damage.
Moon Cannon
The magic damage has been changed to energy damage.
Slice Star
Now has a chance to inflict Bleeding on hit.
Blocks [ | ]
Block
Changes
Skydriver Acid
Now scales with difficulty.
Status effects [ | ]
Fixes [ | ]
Fixed a number of damage-related sword/greatblade/maul special effects not accounting for swing completion.[2]
Fixed Iro Miner resetting its damage stack if shooting a multi-hitbox entity. (Github issue #3655)[2]
Fixed Phantom Staff hitting the same entity multiple times. (Github issue #3654)[2]
Fixed Ender Dragon's table not being changed like it was meant to be. (Github issue #3646)[2]
Fixed Infernal not spawning near Nethengeic Beasts.[2]
Fixed the Skeet advancement working on any entity. (Github issue #3656)[2]
Fixed Nowhere arenas spawning the boss even if all players have left before it spawns. (Github issue #3651)[2]
Fixed AoA's light level checker not accounting for y levels below 0 or above 255.[2]
Fixed day-spawning AoA mobs potentially spawning on non-valid blocks.[2]
References [ | ]
v · d · e
Versions
1.7.2 1.7.10 1.12.2 1.15.2 1.16.5 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20.1 1.20.4 1.21 1.21.1