Advent of Ascension Wiki

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Advent of Ascension Wiki
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1.19.3-3.6.22
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Release date 21 March 2023[1]
Previous version 1.19.3-3.6.21
Next version 1.19.4-3.6.23

1.19.3-3.6.22 is the fifth update for 1.19.3.

Issues can be reported on the Github issues page.

Additions[ | ]

Advancements[ | ]

  • Skeet

Biomes[ | ]

Changes[ | ]

Entities[ | ]

  • Increased the spawn rate for Nether mobs.
Entity Changes
Chomper Added child hitboxes.
Corrupted Traveller The drops were changed.
Goblin Adjusted stats.
Can spawn naturally again.
The drops were changed.
Adjusted bestiary entry.
Infernal Adjusted stats.
Can spawn naturally again.
Nethengeic Wither Health was changed from 1100 (♥×550) to 420 (♥×210).
Nethengeic Wither's abilities have been revamped; abilities now include a fireball, flamethrower, flame aura, and fire bomb.
Nethengeic Wither's drops were changed.
Smash Adjusted follow range.
Elite Smash Adjusted follow range.
Wither The drops were changed.

Items[ | ]

Item Changes
Alacrity Bow Has a new texture.
Ancient Bow Has a new texture.
Ice Bow Has a new texture.
Predatious Bow Has a new texture.
Speed Bow Has a new texture.
Celestial Staff Has a new texture.
Explosive Bow Has a new texture.
Firefly Staff Has a new texture.
Outlaw Can now be found in Pillager Outpost chests.
Ivory Is now additionally dropped by Zoglin, Hoglin, Goat, and Ravager.
Pyro Crossbow Is now dropped by Piglins under a certain condition.
Armour Plating Is now additionally dropped by Turtle.
Can now be crafted with Scute.
Void Scales Is now additionally dropped by Endermite and Phantom.
Sharp Claw Is now additionally dropped by Polar Bear and Panda.
Torn Cloth Is now additionally dropped by Stray, Evoker, Illusioner, Wandering Trader, and Witch.
Ghostly Powder Is now additionally dropped by Vex.
Poison Rune Has a new recipe.

Structures[ | ]

Structure Changes
Nethengeic Pit Can now spawn in any Nether biome.

Resources[ | ]

Resource Changes
Spirit Spirit restoration for dealing damage has been adjusted.

Vanilla changes[ | ]

  • Armor toughness cap has been increased.

Fixes[ | ]

  • Fixed Nethengeic Beast's fireball not setting the target on fire. (Github issue #3590)[2]
  • Fixed Nethengeic Beast's aura not burning attackers. (Github issue #3589)[2]
  • Fixed AoA Multipart entities not taking damage from some AoA damage sources. (Github issue #3585)[2]
  • Fixed Flamewalker not using its idle animation. (Github issue #3583)[2]
  • Fixed Tree Spirit spawning in the wrong position when using a spawn egg in negative coordinates. (Github issue #3559)[2]
  • Fixed the naturally-generated Corrupted Traveller not glowing if easy corrupted traveller is enabeld in config. (Github issue #3616)[2]
  • Fixed Ancient Golem sometimes sliding instead of walking.[2]
  • Fixed child hitboxes not being handled by bullet/magic damage properly.[2]
  • Fixed some entities not scaling their damage with difficulty properly.[2]
  • Fixed the Head Hunter not playing a sound when getting a headshot. (Github issue #3603)[2]
  • Fixed Bone Blaster crashing the game when shot.[2]
  • Fixed the rune recipes having duplicate prefixes in their id.[2]
  • Fixed the Breeding Bonus Farming skill not breeding animal variants properly. (Github issue #3619)[2]
  • Fixed the party deaths config option not working. (Github issue #3615)[2]
  • Fixed some issues with the AoA resources display, but also removed the bottom left and bottom right resource placements
  • Fixed the skill activation screen effect not being transparent. (Github issue #3609)[2]
  • Fixed an issue with Bonus Smelt Result almost always adding a bonus item.[2]
  • Fixed the player not spawning with full health if it has been boosted by an AoA Ability.[2]
  • Fixed guns not targeting multi-part entities properly. (Github issue #3636)[2]

References[ | ]


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