User:Sonicwave/Advent of Ascension

Advent of Ascension (abbreviated as AoA) is a large action and adventure mod for Minecraft. The mod was created by Xolova, and is currently being developed by Scimiguy (also known as Tslat), with Ursun and NeoVolt as the texture artists and Firch as the sound artist.

History
In April 2014, Xolova began teasing images of Eternal Isles (the mod's original name) on Twitter and the Minecraft Forums. Version 1.0 of the mod was released for Minecraft 1.7.10 in June 2014, adding the Abyss, Haven, Mysterium and Precasia. It bore similarities to DivineRPG, which Xolova previously developed. More dimensions, mobs and weapons were added over time, and in early 2015 the mod was renamed to "Nevermine 2: Advent of Ascension" and received major additions, including skills and resource systems.

After the release of 2.4.B in September 2015 and 2.5 Snapshot in March 2016, no further updates to Advent of Ascension were made by Xolova. In December 2017, Xolova stated that he was now working on two standalone games and may not update the mod anymore.

In April 2018, Scimiguy, who was using Advent of Ascension on a private server, began rewriting it to improve performance and fix the many bugs that it had at the time. He unsuccessfully attempted to reach out to Xolova, and released an unofficial update, Tslat 1.0, at the end of April. Towards the end of May, Xolova found out about Scimiguy's updates and officially gave him permission to continue the mod.

In February 2019, Advent of Ascension was updated to Minecraft 1.12.2 with the release of version 3.0, which rewrote internal systems and made many balancing and content changes. The mod has continued to receive major content overhauls since then and is currently in active development.