3.3

3.3, also known as the Compatibility Update, is an update that was release on 6 June 2020. The update adds compatibility with multiple mods.

Items

 * Music Discs
 * Added the "outlaw" music disc, composed by Firch.
 * Can only be obtained by having a Skeletal Cowman kill a King Creeper.


 * Nuggets
 * Added nuggets for some of the mod's ingots:
 * Baronyte Nugget
 * Blazium Nugget
 * Elecanium Nugget
 * Emberstone Nugget
 * Ghastly Nugget
 * Ghoulish Nugget
 * Limonite Nugget
 * Lunar Nugget
 * Lyon Nugget
 * Mystite Nugget
 * Rosite Nugget
 * Shyrestone Nugget
 * Varsium Nugget


 * Saplings
 * Added 29 saplings for the mod's trees:
 * Achony Sapling
 * Bloodtwister Sapling
 * Blue Celevus Sapling
 * Blue Haven Sapling
 * Bright Shyre Sapling
 * Churry Sapling
 * Creep Sapling
 * Dawnwood Sapling
 * Eyebush Sapling
 * Eye Hanger Sapling
 * Green Celevus Sapling
 * Haunted Sapling
 * Irodust Sapling
 * Irogold Sapling
 * Lucalus Sapling
 * Lunicia Sapling
 * Lunosso Sapling
 * Pink Haven Sapling
 * Purple Celevus Sapling
 * Purple Haven Sapling
 * Red Celevus Sapling
 * Red Haven Sapling
 * Runic Sapling
 * Shadow Sapling
 * Shyre Sapling
 * Stranglewood Sapling
 * Turquoise Haven Sapling
 * Yellow Celevus Sapling
 * Yellow Haven Sapling

Advancements
Added 22 new advancements: Added a new advancement tab: Completionist.
 * An Unbalanced Diet
 * Armory Prep
 * Basically Poseidon
 * Better Than a Spoon
 * Cowboy Bebop
 * Expensive Curtains
 * Green Thumb
 * Happy Feet
 * It's a Rainbow!
 * Key to the Haunted Lands
 * Medusa, Light
 * Medusa, Bling!
 * Monster Blaster
 * Ready to Imbue
 * Reaper Reaper
 * The Burning Key
 * The Runic Key
 * The Ultimate Weapon
 * Tree Listener
 * Wax Museum
 * Worst Farmer Ever
 * Underground Occult

GUI

 * Advent GUI
 * Added two new themes: dark and transparent.
 * Added the ability to allow other mods to add their own themes.
 * Other mods can now add their own bestiary entries for their mobs.
 * Added a search bar for the Bestiary.
 * Added bestiary entries for Shik, Meganeuropsis, Dicer, Bugeye, Primitive Carrotop, and Corrupted Traveller.
 * Added the ability to add custom guides to the Guides tab.

Entities

 * Meganeuropsis
 * A passive mob.
 * Shik
 * A small passive mob from the Deeplands.

Configuration

 * Enable Resources
 * Allows the resource systems to be turned on/off.
 * Enable Skills
 * Allows the skills to be turned on/off.
 * Global Xp Modifier
 * Modifies the amount of xp gained from leveling up skills.
 * Default is 1.0.
 * integrations_config.cfg
 * A new config file that allows the player to enable/disable the compatibility with specific mods.
 * Maximum Allowed Minions
 * The maximum amount of minions that can be spawned by a player at any given moment.
 * Third Party Bestiary Entries
 * Configures whether vanilla and other mod's mobs appear in the Bestiary.

Third Party Mod Integration

 * CraftTweaker
 * Added the ability to add/remove recipes for the Infusion Table.
 * Added the ability to add/remove recipes for the Divine Station.
 * Added the ability for CraftTweaker recipes to add skill xp, give/remove resources and tribute to the player.


 * Immersive Engineering
 * Added the ability for this mod's crops to grow in a Garden Cloche.
 * Added the ability for Candied Water to be supported in the Chemical Thrower.


 * IndustrialCraft 2
 * The Hazmat and Quantum suits can be used to survive in the Vox Ponds and also obtain the Vox Ponds Realmstone.
 * Added Extractor recipes for the following items:
 * Unpowered Runes -> Runium Chunks
 * Charged Runes -> Charged Runium Chunks
 * Rusted Iron Ingots -> Scrap Metal
 * Grenades -> Gunpowder
 * Skullbone Fragment -> Bone Meal
 * Chestbone Fragment -> Bone Meal
 * Legbone Fragment -> Bone Meal
 * Footbone Fragment -> Bone Meal
 * Gold Coin -> Gold Ingot
 * Added Compressor recipes for the following items:
 * Armour Plating -> Chitin
 * Packed Ice -> Ice Crystals
 * Added crushed, purified crushed, dust, tiny dust, plate, and dense plate for the following ingots:
 * Baronyte Ingot
 * Blazium Ingot
 * Elecanium Ingot
 * Emberstone Ingot
 * Ghastly Ingot
 * Ghoulish Ingot
 * Limonite Ingot
 * Lyon Ingot
 * Mystite Ingot
 * Rosite Ingot
 * Shyrestone Ingot
 * Varsium Ingot
 * Added Macerator, Compressor, Smelting, and Crafting recipes for all the above items.
 * Just Enough Items
 * The Infusion Table, Divine Station, and Whitewashing Table now support JEI's move recipe button.


 * Just Enough Resources
 * Mob drops, chest loot, crops, and ore generation are now all visible in the JER interface.


 * Thaumcraft
 * Added default aspects for many of this mod's blocks and items.


 * Tinker's Construct
 * Added Molten Shyrestone.
 * Added Limonite Rod arrow shafts.
 * Added Torn Cloth fletching.
 * Added tool parts for the following ingots:
 * Baronyte Ingot
 * Blazium Ingot
 * Elecanium Ingot
 * Emberstone Ingot
 * Ghastly Ingot
 * Ghoulish Ingot
 * Limonite Ingot
 * Lunar Ingot
 * Lyon Ingot
 * Mystite Ingot
 * Rosite Ingot
 * Shyrestone Ingot
 * Skeletal Ingot
 * Varsium Ingot
 * Added the following material traits:
 * Anti-Air
 * Baron
 * Blazing
 * Bone Shock
 * Counterweight
 * Discounted
 * Ethereal Miner
 * Evil Pressure
 * Flaming Fury
 * High in Calcium
 * Infernal Energy
 * Laced
 * Runic
 * Shyre Synthesis
 * Soul Sap
 * Soul Harvest
 * Toxic Tweeting
 * Added the following modifiers:
 * Air Blade
 * Butcherer
 * Creepified
 * Moneybags
 * Refreezing
 * Surprise Me

Resource Systems

 * The resource systems in-game (that appear on-screen when pressing 'O', by default) now have new textures.

Dimensions

 * The Dimensional Fabric layer in dimensions has been changed to be only 1 block thick.

Blocks
Many blocks were removed in 3.3. A majority of these were used as a part of the biomes added in Tslat 1.1 and removed in 3.0.
 * Blood Pine
 * Both the top and stems can now be crafted into Red Dye.
 * Dawn Bush
 * Can now be crafted into Gray Dye.
 * Deep Blooms
 * Can now be crafted into an Ink Sac.
 * Divine Station
 * The player is now able to shift-click items into the slots.
 * Frame Bench
 * The player is now able to shift-click Scrap Metal into its slot.
 * Green Celebulbs
 * Can now be crafted into Lime Dye.
 * Infusion Table
 * The player is now able to shift-click items into the slots.
 * Irotops
 * Can now be crafted into Yellow Dye.
 * Lunalip
 * Can now be crafted into Purple Dye.
 * Luntar
 * Can now be crafted into Magenta Dye.
 * Mystic Lamp
 * Now has a crafting recipe:


 * Ocealites
 * Can now be crafted into Cyan Dye.
 * Runic Bush
 * Can now be crafted into Light Blue Dye.
 * Stranglewood Log
 * The sides can now be climbed like a ladder.
 * The fullBoundingBoxLadders option must be set to true in the Forge config.
 * Whitewashing Table
 * The player is now able to shift-click certain items into the slots.
 * Yellow Celebulbs
 * Can now be crafted into Yellow Dye.

Entities

 * Flamewalker
 * Now only creates fire when aggravated.


 * General
 * Hostile mobs now drop more vanilla experience points when killed.

Structures

 * Trees
 * The following trees have been changed to have more variety in their generation:
 * Achony
 * Bloodtwister
 * Celevus
 * Churry
 * Creep
 * Dawnwood
 * Eyebush
 * Eye Hanger
 * Haunted
 * Haven
 * Inverted Achony
 * Inverted Churry
 * Irodust
 * Irogold
 * Lucalus
 * Lunicia
 * Lunosso
 * Runic
 * Shadow
 * Shyre
 * Stranglewood

Configuration

 * fasterFloatingDimensions
 * Has been removed.

Other

 * Modding API
 * Has been removed in favor of making parts of the source code more accessible to other mod developers.

Fixes
TBP