Tslat 1.1.1

Tslat 1.1.1 is an update released on 27 May 2018 to fix bugs from 1.1 and previous versions.

This page is a W.I.P.

Changes

 * Added a visible projectile to soul spark
 * Allowed guns to damage hunter mobs in creative
 * Added a death and hit sound to clowns
 * Changed Portal Ghost's name to Corrupted Traveller
 * Added more food trades to the Corrupted Traveller
 * Increased Corrupted Traveller's health
 * Ruined portal frame now has a 1/10 chance for each carved rune to still be in place in the structure
 * Doubled potential loot for carved runes in loot chests
 * Creative mode players can now hold tools and armor they may not have the levels for
 * Changed lunar plants to give invisibility instead of night vision (due to black screen bug)
 * Increased explosion resistance of all dimension stones
 * Changed description of ultimatum staff to be more specific
 * Changed alacrity armor recipe back to crystallite stones
 * Moved bayonetteSR to snipers tab
 * Re-wrote block placement and breaking for all plants
 * Disabled rain in Crystevia and Barathos
 * Removed runandor portal blueprint
 * Reduced spamming of chainsaw sound to something more tolerable
 * Converted a bunch of additional sounds to mono
 * Re-instated fixed trades for now
 * Made ancient portal generation rarer
 * Reverted randomised delays on boss music due to community demand
 * Changed iromine portal from gold blocks to iro bricks

Fixes

 * Blocks
 * Fixed shyrelands realmstone not working on the portal frame
 * Fixed precasian sand making the wrong sounds
 * Fixed Lelyetian Grass Down choosing the wrong block to monitor
 * Fixed Bubble Leaves being unbreakable
 * Fixed Rune Shrines giving Storm runes instead of Compass runes
 * Fixed name for Abyssal Glass
 * Fixed mechbot altar not existing
 * Fixed emberium affecting creative players


 * Fixed missing names for some blocks:
 * Eucadon leaves
 * Melumia leaves
 * Domiguous leaves
 * Eucadon wood
 * Domiguous wood
 * Melumia wood
 * Mellians
 * Pertonias
 * Marsh tube
 * Precasian sand


 * Items
 * Fixed worn book not being readable if obtained outside of the portal ghost
 * Fixed ancient ring being in the wrong tab
 * Fixed missing colouring on apoco shower


 * Fixed moonlight staff affecting creative players
 * Fixed meteor staff affecting creative players
 * Fixed tangle staff affecting creative players
 * Fixed nightmare staff affecting creative players


 * Fixed moon destroyer explosions not counting as player kills
 * Fixed ancient discharger explosions not counting as player kills
 * Fixed bow explosions not counting as player kills


 * Fixed missing/incorrect descriptions for several items:
 * Wizard staff
 * Concussion staff
 * Haven shrooms
 * Lightshine
 * Baron greatblade
 * Ancient bomber
 * Ancient discharger
 * Baron SSR
 * Balloon bomber
 * Candy blade
 * Floro500
 * Hauling armor
 * Infusion armor
 * Tnnervation armor
 * Hunter armor
 * Creation armor
 * Heat wave
 * Amplifier


 * Fixed soul drainer not rendering when held properly
 * Fixed iro miner not being affected by enchants
 * Fixed sky staff not working
 * Fixed knight armor not giving a buff
 * Fixed knight's guard not giving a buff
 * Fixed shyre sword not doing anything
 * Fixed hell fire making the wrong sounds
 * Fixed pickmax not working
 * Fixed pickmax breaking unbreakable blocks
 * Fixed worn book crashing in multiplayer
 * Fixed knight armor giving buffs on attack rather than defend
 * Fixed greatblades being defeated by some grass
 * Fixed knight's guard doing nothing


 * Fixed wizard's staff working on wither and ender dragon
 * Fixed ultimatum staff working on wither and ender dragon
 * Fixed light spark working on wither and ender dragon
 * Fixed soul spark working on wither and ender dragon


 * Fixed tangle staff deafening players
 * Fixed ornamyte and goofy pickaxes duplicating blocks
 * Fixed portal blueprint not working sometimes
 * Fixed crash from greatblades
 * Fixed tangle staff not affecting entities
 * Fixed incorrect speed description on aqua magnum
 * Mobs
 * Fixed Corrupted Traveller despawning
 * Fixed craexxeus harming itself with its bombs
 * Fixed goblin losing its right ear when turning its head
 * Fixed sphinx model losing its ears slightly when turning its head
 * Allowed portal ghost to turn its head
 * Fixed missing name for Craexxeus
 * Fixed missing name for Xxeus
 * Fixed Shyre Banker and Shyre Archer resetting your inventory and not doing anything else
 * Fixed dust strider being crippled
 * Fixed amphibiyte death sound being quiet
 * Fixed missing name for omnilight
 * Fixed lelyetian caster head not moving
 * Stopped omnilights shooting at creative players
 * Fixed the death sound for all shyre mobs
 * Fixed click in bomb carrier living sound
 * Cold fix: xxeus now drops its statues
 * Fixed nethengeic wither projectiles coming from above its head
 * Fixed walker breaking in multiplayer
 * Fixed walker enflaming players in water


 * Fixed hitbox sizes for several mobs:
 * Voxxulon
 * Nethengeic wither
 * Basilisk
 * Duston
 * Stalker
 * Lost soul
 * Dusteiva
 * Devourer
 * Stalker prime
 * Coniferon


 * Fixed gorb engineer using the wrong gui
 * Fixed penumbra dropping into the void on spawn


 * Fixed orbiter using the wrong death sound
 * Fixed charger using wrong death sound
 * Fixed cyclops using wrong death sound
 * Fixed ursas using wrong death sound
 * Fixed bush babies using wrong death sound
 * Gave ariel a bit of fall resistance
 * Fixed having to look above stalker's head to trigger effect


 * Typos/Spelling
 * Removed an additional full stop that was annoying pixelator
 * Fixed random 'w' in Guardian Statue name
 * Removed excessive capitalization on teleporter frame fail messages
 * Fixed typo in golden cotton candor statue name


 * Misc
 * Fixed being able to use water and lava buckets in ancient cavern and immortallis
 * Fixed it raining in precasian desert
 * Fixed traders sometimes spawning with 0 trades
 * Fixed precasia getting mixed up with shyrelands
 * Fixed a lack of rain in several biomes:
 * Baron forest
 * Baron maze
 * Gardencia fungal
 * Gardencian marsh


 * Fixed shyre trap effects working on any block
 * Fixed shyreland wind gusts happening at all times
 * Added an additional check for ancient cavern bosses not spawning - this has fixed it in testing for me..
 * Fixed missing shyrelands portal sound
 * Fixed stray dark chocolate block in chocolate trees
 * Fixed tribute clearing when logging out and in
 * Fixed missing message for extraction blaze rods
 * Fixed incorrect death sound for all celeve clowns
 * Fixed infusion blueprint ignoring block protections
 * Fixed a bunch more sound problems - courtesy of Sonicwave!
 * Lowered player entry location in ancient cavern from being too high

Tslat 1.1.1