Tslat 1.1.2

Tslat 1.1.2 is a bugfix update released on 13 June 2018.

Changes

 * Added sound effect to linger projectile attacks.
 * Added a whole bunch of stuff to the ore dictionary for compatibility with vanilla and other mods.

Items

 * Fixed gaining no xp when tossing out heartstones.
 * Fixed barathos realmstones requiring l'borean realmstones to activate the portal.
 * Fixed gem bag not giving shyrelands gems.
 * Moved shyrestone ingot and shyregem ingot to the right creative tab.
 * Fixed spaceking armor summoning minions after death, potentially reviving the user.
 * Fixed typo in supremacy sword name.
 * Fixed incorrectly removed description on moon maker.
 * Fixed incorrectly removed description on mark maker.
 * Fixed random crashes with knight's armor and certain damage types.
 * Allowed discharge sniper to get a bonus from sharpshot armor.
 * Fixed rosidons putting you on the roof of the nether.
 * Fixed rosidons putting you on the roof of the deeplands.
 * Fixed boom-boom causing server crashes.
 * Fixed format error on vulcanism armor.
 * Fixed missing damage value on soul drainer.
 * Fixed typo in description of reef staff.
 * Fixed incorrect speed value on soul drainer.
 * Fixed typo in frosticator name.
 * Reduced rate of orbling spawn from spaceking armor.
 * Fixed bubble berries giving more breath than max.
 * Fixed predator's lightning bolts being invisible.
 * Fixed incorrect description of sky staff.
 * Removed duplicate recipe for crystallanium.
 * Extended blindness duration for sea spider and night reaper.
 * Fixed duplication glitch with rune pouches.
 * Fixed mecha staff not playing nice with grave mods and certain death-related actions.
 * Fixed several items working on players (wizard staff, soul spark, etc).
 * Fixed butchery armor not playing nice with grave mods and certain death-related actions.
 * Fixed primordial staff armor not playing nice with grave mods and certain death-related actions.
 * Fixed haunted greatblade armor not playing nice with grave mods and certain death-related actions.
 * Fixed soulstone pickaxe not taking correct damage.
 * Fixed typo in cryston staff.
 * Fixed striker staff crashing in multiplayer.
 * Fixed phantom staff crashing in multiplayer.

Blocks

 * Fixed missing name for mechbot altar
 * Fixed missing texture for mechbot altar
 * Fixed different sides not rendering across various portal blocks
 * Fixed exoid table being mineable
 * Fixed hydro table being mineable
 * Fixed missing name for orange pedals
 * Fixed tyrosaur altar being breakable
 * Fixed mechbot altar being breakable
 * Fixed baroness altar being breakable
 * Fixed missing message from gold collection block
 * Fixed goldus spawners not working
 * Fixed craexxeus and xxeus statues not playing sound on right click
 * Fixed a bunch of incorrect materials on blocks
 * Fixed being able to duplicate mystic ferns
 * Allowed crystallanium to work with beacons
 * Allowed emberium to work with beacons
 * Allowed shadonantium to work with beacons
 * Allowed skeletanium to work with beacons

Entities

 * Added shyrelands realmstone to realm shifter trades.
 * Further increased all realm shifter trade values
 * Fixed missing name on corallus shot
 * Fixed corrupted traveller not having its identifier in its chat messages
 * Increased hitbox of distorter to correct size
 * Fixed eeo spawning ridiculous amounts of mobs from certain small damage effects
 * Fixed missing name on stimulo
 * Fixed missing name on stimulosus
 * Fixed missing name on arcworm
 * Fixed missing name on soulvyre
 * Fixed missing name on mechbot
 * Added some missing magic repair dust trades to gardencian lotto man
 * Fixed mirage teleporting to fixed coordinates when not in immortallis
 * Fixed flash teleporting to fixed coordinates when not in immortallis
 * Flash will no longer drop immortallis progression coins or tokens if killed outside of immortallis
 * Hopefully stopped a bunch of flying mobs from attacking players while dying
 * Fixed amphibytes potentially spawning corallus in immortallis or ancient cavern
 * Allowed shyre troll to turn its head
 * Fixed rune templars despawning in peaceful
 * Fixed nipper spawning inside blocks and suffocating
 * Fixed opteryx taking fall damage when jumping
 * Corrected the drops from automatons
 * Fixed goblin head missing parts when it turns
 * Fixed ghostly goblin head missing parts when it turns
 * Fixed missing death sound for cyclops
 * Fixed missing death sound for chargers
 * Fixed sphinx ears getting lost when it turns its head
 * Fixed explodot exploding without seeing the player
 * Fixed alarmo exploding without seeing the player
 * Fixed grunt teleporting to players it can't see
 * Fixed skolle teleporting to players it can't see
 * Fixed incorrect death sound for Urka
 * Fixed missing death sound for ursas
 * Fixed incorrect death sound for cyclops variants
 * Fixed incorrect description for construct
 * Fixed creeperlock teleporting to players it can't see
 * Fixed ents not knocking the player into the air
 * Fixed tyrosaur stomp affecting creative players
 * Fixed lightning turning traders into witches
 * Reduced bobo hitbox to correct size
 * Reduced chocko hitbox to correct size
 * Reduced koko hitbox to correct size
 * Reduced kranky hitbox to correct size
 * Reduced snappy hitbox to correct size
 * Reduced stitches hitbox to correct size
 * Reduced tipsy hitbox to correct size
 * Reduced bouncer hitbox to correct size
 * Increased paladin hitbox to correct size
 * Increased airhead hitbox to correct size
 * Actually fixed incorrect clown death sound (for real this time)
 * Fixed missing lightwalker name
 * Fixed incorrect lightwalker death sound
 * Reduced spearmint slug hitbox to correct size
 * Fixed soulvyre not playing nice with grave mods and certain after-death stuff
 * Widened devourer's hitbox slightly

Misc

 * Fixed zargonite armor damaging hunter mobs above the player's level
 * Fixed runes replacing arrows in jungle temple dispensers
 * Fixed innervation working on starvation damage
 * Fixed mechbot structure not spawning
 * Fixed not being able to apply aoa enchants by command
 * Fixed a ghost innervation enchant remaining on items after dying
 * Fixed some silvro trees generating on grass
 * Fixed incorrect double log being dropped from logging (also did my best to make it work with other mod logs)
 * Maybe fixed candyland sticky message sending to multiple players at once (painful to test)
 * Fixed a missing block in blue mushrooms in mysterium
 * Fixed greckon & runandor portals putting you in midair
 * Fixed a bunch of incorrect sounds that were all the same
 * Fixed precasian ore blocks not generating in new biomes
 * Increased blast resistance of all worldgen blocks
 * Reduced amount of floating aqua mushrooms in gardencia
 * Fixed incorrect name in gui for portal ghost
 * Stopped candyland sticky water affecting creative players
 * Re-added update checking
 * Fixed the login notice not giving the correct key name to close
 * Portals will now fail if you remove any of the carved runic blocks from the frame
 * Hopefully fixed intervention not playing nice with gravestone mods