Tslat 1.1

Tslat 1.1 is a major update released on 26 May 2018.

Dimensions

 * The Shyrelands
 * A windy-kingdom style dimension with many archways.
 * Realmstone to this dimension is dropped by Lost Souls.

Biomes

 * Added a bunch of biomes to a bunch of dimensions. Includes lots of new blocks.
 * Abyssal Shadow Forest
 * Abyssal Eyelands
 * Tall Precasian Forest
 * Precasian Field
 * Precasian Desert
 * Silvro Hills
 * Iro-Tech Hills
 * Deep Fungal Cave
 * Deepshine Cave
 * Gardencian Fungal
 * Gardencian Marsh
 * Haunted Forest
 * Greckon Skulls
 * Coral Forest
 * Borean Bubble Forest
 * L'Borean Reds
 * Alien Forest
 * Rocky Mazus
 * Dustopian Plains
 * Dustopian Marsh
 * Marshmallow Hills
 * Chocolate Forest
 * Rock Candy Hills

Blocks

 * Shyre Grass
 * Shyre Rock
 * Shyre Bricks
 * Shyre Glass
 * Shyrewood
 * Shyre Leaves
 * Shyre Cloud
 * Ancient Altar
 * Strange Block
 * Craexxeus Altar
 * Shyrewood Planks
 * Shyre Stones
 * Shyre Gems
 * Shyre Banner
 * Normal, Gilded, Bejeweled, and Encrusted variants.
 * Light Banner
 * Normal, Gilded, Bejeweled, and Encrusted variants.
 * Shiny Banner
 * Normal, Gilded, Bejeweled, and Encrusted variants.
 * Craexxeus Statue
 * Golden Craexxeus Statue
 * Xxeus Statue
 * Golden Xxeus Statue
 * Shadicles
 * Shadow Shrub
 * Bulb Stock
 * Precasian Sand
 * Ancient Cactus
 * Mellians
 * Pertonias
 * Domiguous Wood
 * Eucadon Wood
 * Melumia Wood
 * Domiguous Leaves
 * Eucadon Leaves
 * Melumia Leaves
 * Tyrosaur Altar
 * Silvro Box
 * Iro Box
 * Silvro Grass
 * Silver Grass
 * Silvro Leaves
 * MechBot Altar
 * Deep Bulbs
 * Deep Vines
 * Deepshine
 * Fungi (Gardencia)
 * Orange Petals
 * Light Blue Petals
 * Skull Block
 * Dark Skull Block
 * Haunted Orb
 * Bubble Leaves
 * Blue Coral
 * Hard Coral
 * Flake Vine
 * Opollo Wood
 * Opollo Leaves
 * Baroness Altar
 * Dawn Stocks
 * Dawn Bulb
 * Rock Candy
 * Rock Candy Grass
 * Crystal Candy
 * Marsh Tube
 * Mallow Pile
 * Marshmallow
 * Licorice
 * Chocolate Stocks
 * Chocolate Grass
 * Chocolate Grass (foliage)
 * Marshmallow Grass
 * Candy Grass (white)
 * Crystal Grass
 * Monster Spawner
 * ArcWizard, Soulscorne, Shyre Troll, Luxocron and Lightwalker.

Items

 * Shyrelands Realmstone
 * Shyrelands Gems
 * Soulbone
 * Strange Stones
 * Shyrestone Ingot
 * Shyregem Ingot
 * Sky Staff Totem
 * Soul Bone Totem
 * Ancient Ring
 * Worn Book

Tools

 * Gemcracker
 * Pickmax
 * Chainsaw

Swords

 * Light's Way

Greatblades

 * Shyre Sword
 * God's Greatblade
 * Knight's Guard

Bows

 * Justice Bow
 * Sunshine Bow
 * Shyregem Bow

Guns

 * Amplifier
 * Sublimus
 * Shyre Blaster
 * Paralyzer
 * Soul Drainer

Staves

 * Lightshine
 * Shyre Staff
 * Sky Staff
 * Ultimatum Staff

Armor

 * Knight's Armor

Entities
New NPC: Shyrelands Lottoman
 * For the Shyrelands:
 * Arcbeast
 * Arcflower
 * Arcworm
 * ArcWizard
 * Soulscorne
 * Axiolight
 * Omnilight
 * Shyre Troll
 * Luxocron
 * Lightwalker
 * Soulvyre
 * Stimulo
 * Stimulosus
 * ShyreKnight
 * Sysker

New NPC: Shyre Banker

New NPC: Shyre Archer
 * Will trade bows for shyrestone ingots and shyregem ingots.
 * New Boss: Craexxeus
 * Spawned by using an ancient ring on a craexxeus altar.
 * Has health.
 * Boss fight consists of multiple phases.
 * When first phase is defeated, spawns in second phase: Xxeus.
 * Xxeus has health.
 * New Boss: Tyrosaur
 * Spawned by using a bloodstone on a Tyrosaur Altar, found in Precasia.
 * Attacks by creating powerful earthquakes.
 * Currently has no drops.
 * New Boss: MechBot
 * Spawned by using a bloodstone on a MechBot Altar, found in Iromine.
 * Attacks by firing a barrage of explosive projectiles. Also jumps around a lot.
 * Currently has no drops.
 * New Boss: Baroness
 * Spawned by using a bloodstone on a Baroness Altar, found in Barathos.
 * Has a multitude of attacks, including firing projectiles, summoning Baron Bombs, and putting up a shield making her invulnerable to all damage.
 * Currently has no drops.

Blocks
+ All grass blocks are now shearable.
 * Reduced hardness of carpets
 * Reduced hardness of statues.
 * Reduced campfire heal to 0.5 health per block every 3 seconds.
 * Reduced life lamp to 0.75 health per block every 3 seconds.

Items

 * Increased infusion armor heal amount to be a bit more balanced.
 * Buffed tablet of hunger.
 * Changed recipe for empty slab to shapeless, 4x stone & 1 essence of any kind.

Foods

 * Halycon Milk
 * Reduced the amount healed upon consuming.
 * Now removes potion effects upon being consumed, similar to regular milk.
 * Now gives brief nausea upon consumption.
 * Can now always be consumed, as opposed to being only consumed when the player's hunger is not full.
 * Cooked Ursa
 * Now restores hunger and saturation identical to beef.
 * Cooked Chimera Chop
 * Now restores hunger and saturation identical to chicken.
 * Furlion Chop
 * Now restores hunger and saturation identical to chicken.
 * Hot Rod
 * Now restores hunger and saturation just above that of beef.
 * Cooked Halycon Beef
 * Now restores hunger and saturation between that of beef and chicken.
 * Now grants slight nausea upon being consumed.
 * Fiery Chops
 * Now restores hunger and saturation between that of beef and chicken.
 * Now restores rage upon being consumed.
 * Lunarade
 * No longer heals upon being consumed.
 * Now grants saturation upon consumption.
 * Now grants a short jump boost effect upon consumption.
 * Tea
 * Now grants decent saturation upon consumption.
 * Now grants short regeneration and resistance buffs upon being consumed.
 * Fungal Tea
 * No longer heals health upon consumption.
 * Now has similar effects as tea, but has stronger regeneration, and weaker resistance.
 * Natural Tea
 * No longer heals health upon consumption.
 * Now has similar effects as tea, but has stronger resistance, and weaker regeneration.
 * Eye Candy
 * No longer heals health upon consumption.
 * Now restores energy upon consumption.
 * Now has reduced time to consume.
 * Floracle Sticks
 * Reduced time to consume.
 * Increased the amount of xp gained upon consumption.
 * Trilliad Leaves
 * Grants heavy Slowness, Regeneration, and Poison for 4 seconds upon being consumed.
 * Grants Blindness for 6 seconds upon being consumed.
 * Grants Jump Boost 128 for 4 seconds upon being consumed, effectively preventing the player from jumping.
 * Goldicap Petals
 * No longer removes potion effects upon consumption.
 * Now grants brief speed and jump boost buffs upon being consumed.
 * Reduced time to consume.
 * Bubble Berries
 * No longer restores hunger.
 * Now restores breathe.
 * Reduced time to consume.
 * Can now be consumed if the player's hunger bar is full.
 * Magic Marang
 * Now restores decent hunger and saturation values.
 * Increased time to consume.
 * Now grants a night vision buff upon being consumed.
 * Chili Pepper
 * No longer restores hunger.
 * Luna Globe
 * No longer restores energy.
 * No grants invisibility effect upon being consumed.
 * Mystic Shroom
 * Added description to mystic shrooms.

Weapons

 * Added support for non-player mobs to wield greatblades.
 * Added support for greater levels of sever enchant to have an effect.
 * Added additional info to different items' descriptions.
 * Removed melee damage from rapid energy weapons.
 * Removed damage & description from confetti cannon and confetti cluster. Changed effect slightly.
 * Changed runic staff so that it adds the items to your inventory rather than dropping them.


 * Rebalanced several items:
 * Reduced damage of Limonite tools/weapons.
 * Reduced effect of evermight and crystik staves slightly.
 * Changed damage balance of moonlight staff slightly.
 * Increase damage of amethyst weapons slightly, but reduced durability slightly.
 * Reduced durability and damage of jade tools/weapons.
 * Increased durability and reduced damage of Rosite and Sapphire tools/weapons.
 * Reduced damage of emberstone tools/weapons.
 * Added visible effect to hell fire, slightly reduced range, allowed impact on blocks.
 * Increased damage of goo ball and slice star slightly.
 * Reduced stats for bloodfury, coralstorm, explochron, caramel carver, void, harvester, skeletal and rock-pick swords.
 * Increased stats for creepified, fireborne, shroomus, runic, holy, supremecy and candlefire swords.
 * Reduced damage of flaming fury slightly.

Portals

 * Portals to other dimensions are now built.
 * Removed the usage of Ancient Teleporter Blueprint.
 * The carved runes that existed on the old ancient teleporter now have different names.
 * Added crafting recipe for the now-named carved rune of power.
 * The other carved runes can now be found in loot chests throughout the game
 * Ancient rock can be found underground in ruined teleporters.
 * Reduced iromine realmstone drop to 1 for foraging.
 * Portal handling code was rewritten to be more multiplayer friendly.

Entities

 * Slowed down movement speed of all chargers, scrubby and skellox slightly to a more fair level.
 * Reduced walker's flaming distance to 5 blocks, added requirement that the player must be within eyesight to catch fire.
 * Reduced hellspot teleport distance to 15 blocks.
 * Bomb carrier TNT bombs will no longer cause block damage.
 * All trading NPCs now have randomized trades.
 * Increased general value of realm shifter's trades.
 * Fades no longer clone if 5 or more Fades are within 10 blocks.
 * Tricksters can now only duplicate if there's 5 or less clones within 10 blocks.
 * Allowed many mobs to turn their heads.
 * Shifted entire Rock Critter and Arocknid model upwards so that its legs no longer sink into the ground.
 * Shifted entire rock crawler model up so that it isn't submerged in the ground.
 * Made apparition arms unable to move.

Dimensions

 * Added an additional automaton and bloodsucker spawner to ancient cavern.

Biomes
The following biomes received name changes:
 * The Abyss -> Abyssal Void
 * Precasia -> Precasian Forest
 * Iromine -> Golden Hills
 * Deeplands -> Deeplands Cave
 * L'Borean -> Borean Ponds

General

 * Converted the entire mod to a localizable mod. Everything should now support translations to ones language of choice - check the .lang file.
 * This means that event texts, NPC dialogue, and item descriptions can be translated to other languages more easily.
 * Removed the keepAllInventory and keepNoInventory gamerules. Gravestones, rejoice!
 * Set proper max enchantment levels for the mod's enchantments.
 * Set proper item restrictions on the mod's enchantments.
 * Removed useless team option in config.
 * Players in creative can now place blocks in Ancient Cavern and Immortallis properly.
 * Creative mode players can now attack hunter mobs regardless of level.
 * Re-textured construct of terror and green crystal block to be green.
 * Re-textured borean portal.
 * Re-textured several blocks in creeponia to be less piercing.

Inventory

 * Fixed order of a few items in runes tab.
 * Moved rune stone to misc creative tab.
 * Moved toy gyrocopter to bosses tab.
 * Moved treat bag to bosses tab.
 * Moved explosive gems to bosses tab.
 * Moved giant crystal to bosses tab.

Blocks

 * Fixed plants floating in midair under lelyetia when broken.
 * Fixed a large number of blocks using the wrong break/place/walking sound.
 * Fixed statues not making sounds upon interaction (properly), including gold versions. Some statues do not have a sound.
 * Fixed divine station crash.
 * Fixed zero light level from steel light.
 * Fixed extraction device not deactivating when used.
 * Fixed extraction device not consuming lava and creating obsidian when finding nothing.
 * Made all portal blocks blast-proof.
 * Fixed lurchians killing players instantly if bounced on too long.
 * Fixed grass blocks being placeable where they shouldn't (including down grass).
 * Fixed abyssal grass not dropping stone.

Items

 * Fixed return crystal working outside of immortallis.
 * Fixed taking damage flinch when in fire with nethengeic armor.
 * Fixed taking damage flinch when in fire with infernal armor.
 * Fixed taking damage flinch when in fire with extraction armor.
 * Fixed moonlight staff crashing the game.
 * Fixed infusion armor causing the screen to shake on heal.
 * Fixed phantom staff taking damage even when failing to cast.
 * Disabled usage of infusion blueprint in immortallis and ancient cavern.
 * Disabled usage of ancient teleporter frame blueprint in immortallis and ancient cavern.
 * Several staves will no longer consume runes if the cast fails.
 * Fixed crystal maul causing problems with ender dragon.
 * Fixed baron greatblade consuming grenades in creative mode.
 * Fixed candlefire sword effect kills not dropping loot.
 * Fixed commander armor making you simultaneously immortal and undead.
 * Fixed weapon explosions not counting as player-caused damage.
 * Fixed Show staff and Atlantic staff kills not counting as proper kills.
 * Fixed miasma sometimes attacking the same entity instead of penetrating.
 * Fixed Sticklers sometimes causing a crash if impacting a non-hostile mob.
 * Fixed zargonite armor knocking back enemies too much.
 * Fixed meteor staff attack slowing creative players.
 * Fixed stray white pixel on Terminator and Mineral.
 * Fixed formation staff not respecting Forge procedures for block breaking.
 * Fixed formation staff not taking damage.
 * Removed seemingly incorrect description from sunshine bow.
 * Fixed incorrect damage value on trolls archergun.
 * Fixed creepoid greatblade exploding at the player instead of the target.
 * Fixed missing projectile on boom-boom.
 * Fixed web staff not taking any damage.
 * Fixed deadlock not being affected by sharpshot armor.
 * Fixed immortal banner variants being uncraftable.

Mobs

 * Fixed hitbox sizes for many mobs.
 * Fixed gnawer left toe moving wrong.
 * Fixed creeperlock not using correct death sound.
 * Fixed voxxulon affecting creative mode players.
 * Fixed flash affecting creative mode players.
 * Fixed missing charged creeper effect for creeponia mobs.
 * Prevented cave creepoid exploding from fire damage.
 * Fixed dustopia lottoman spawning inside the floor.
 * Fixed Rosid, Shadow Stalker and Hive Soldier minions attacking other rosid minions.
 * Fixed Cotton Candor attacking creative mode players.
 * Fixed Crystocore affecting creative mode players.
 * Fixed Giant Slug and Flamewalker leaving invisible blocks everywhere.
 * Fixed headless destroyer's numerous model issues.
 * Fixed skull creature's legs not moving.
 * Fixed lost soul's effect working only when staring above its head.
 * Fixed pixons being able to catch on fire.
 * Fixed missing message when spawning store keeper.
 * Fixed missing message when spawning toxic lottoman.
 * Fixed corallus breaking blocks with his shots.
 * Fixed automatons not dealing knockback to non-player mobs.
 * Allowed firestorm staff to affect cotton candor.
 * Increased base damage of lost soul to 7.
 * Increased base heal rate of lost soul to 3 per tick.
 * Stopped all idol entities from despawning in peaceful.
 * Stopped hosts taking damage when falling small distances.
 * Fixed cane bug not spawning in light.
 * Fixed gingerbread man not spawning in light.

Sounds

 * Reduced volume of all Pixon ambient sounds.
 * Removed footstep sounds from all Pixons and Bloodlust.
 * Added a proper death sound for (Mother) Void Walker, Dark Beast, Amphibiyte and Compeer.
 * Shifted all boss music to the record category rather than master.
 * Fixed slight cutoff of lost soul living sound.
 * Lowered pitch on cavern5 sound, fixed slight cutoff at end.
 * Took the edge off the other 4 ancient cavern sounds.
 * Fixed broken corby sounds.
 * Changed krasaun's dawn sound to remove piercing tone.
 * Fixed Halycons and Creep Cows using pig step sounds.
 * Added impact sound to dustons.
 * Added a varying delay between boss music repeats.
 * Changed a bunch of sounds from stereo to mono (so they work with Minecraft's directional audioi system).
 * Cleaned up a bunch of sounds clipping or having clicks.

Typos/Spelling

 * Swapped the names for eeo and scared eeo.
 * Fixed missing block names for havendales.
 * Fixed typo in faceless floater spawner.
 * Changed golden cotton candor statue name to be more consistent with other gold statues.
 * Changed golden creep statue name to be more consistent with other gold statues.
 * Removed number from creation2 banner names.
 * Fixed energistic axe claiming to operate on ores.
 * Fixed energistic shovel claiming to operate on ores.
 * Fixed description on ornamyte pickaxe.
 * Fixed description on goofy pickaxe.
 * Fixed unnecessary "the" in crystevia portal activation.
 * Fixed typo in immortallis room 6 requirement.
 * Fixed name of several blocks/items.
 * Fixed missing semicolon in primordial guide chat.
 * Fixed double message for player when spawning elusive.
 * Fixed inconsistent message format for lottomen.
 * Fixed missing capitalization on compass rune post.
 * Fixed typos in certain item names.
 * Fixed mistaken spelling of goldum and goldum spawners - "goldem".
 * Added missing full stops to some messages.
 * Fixed weird grammar in firestorm staff description.
 * Fixed spelling in Fish Case - "receive".
 * Fixed description in spaceking armor - "33% create..".
 * Fixed incorrect damage listing for Skeletal and Spectral archergun.
 * Fixed incorrect dimensions on ancient portal blueprint.

Misc

 * Fixed mini mushrooms spawning on water.
 * Fixed logging not giving the correct log for vanilla wood double drops.
 * Fixed crash caused by shooting atomizer into a portal then travelling through it.
 * Fixed getting spammed with pressure messages in gardencia as a creative mode player.
 * Fixed mismatching colors of gardencia, borean, dustopia, and greckon dirts versus their grasses.
 * Corrected the placement of infusion altar, it will now be centered on the player.
 * Removed a bunch of duplicate lang file keys.
 * Fixed underground overworld mobs spawning when the area is lit up.
 * Fixed ancient vines not generating in ancient cavern.
 * Removed duplicate blue crystal ore file.

Tslat 1.1