Armor

Armor is a category of items that can be worn by players to protect them from damage. Armor consists of four pieces: Helmets, Chestplates, Leggings and Boots, which each have their own inventory slot to be equipped in next to the player's portrait. In Advent of Ascension, most Armor sets provide special bonuses if a piece is worn, and/or if all pieces of a set are worn at once. All Armor types added by the mod have varying degrees of durability and defense, with some being lower than Diamond Armor, and some being higher.

Enchanting
Armor can be given the following enchantments: Bolded enchantments are ones added by Advent of Ascension. Any Armor piece added by the mod can be enchanted at an Enchantment Table, Anvil, or Infusion Table.
 * Aqua Affinity (Helmet only)
 * Blast Protection
 * Curse of Binding
 * Curse of Vanishing
 * Depth Strider (Boots only)
 * Feather Falling (Boots only)
 * Fire Protection
 * Frost Walker (Boots only)
 * Intervention
 * Mending
 * Projectile Protection
 * Protection
 * Respiration (Helmet only)
 * Thorns
 * Unbreaking

Regular sets
Below is a list of all regular Armor sets in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

Currently unobtainable in survival
See specific pages for individual armor information.

Skill armor
Below is a list of all Skill Armor sets in the mod. Skill Armor sets are associated with a certain Skill, and require the max level of 100 in that skill in order to be worn.

By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

Currently unobtainable in survival
See individual pages for more details.

Single pieces
Below is a list of all special armor parts in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

Tier 3
See individual pages for more details.

Броня

盔甲