User:TheGreatCrackerz/Armor

Armor is a category of items that can be worn by players to protect them from damage. Armor consists of four pieces: Helmets, Chestplates, Leggings and Boots, which each have their own inventory slot to be equipped in next to the player's portrait. In Nevermine, most Armor sets provide special set bonuses if all four pieces are worn at once. All Armor types added by the mod have varying degrees of durability and defense, with some being lower than Diamond Armor, and some being higher.

Note: The protection values seen here are base protection values. As of Minecraft 1.9 the armor system was changed so that the more damage a player takes, the less armor protects. Even armor that grants 100% or more protection does not make the player invincible. Armor toughness somewhat alleviates this.

Regular sets
Below is a list of all regular Armor sets in the mod. By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table. See specific pages for individual armor information.

Artistry armor
Below is a list of all Artistry Armor sets in the mod. Artistry Armor sets are associated with a certain Skill, and require the max level of 100 in that skill in order to be worn.

By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

See individual pages for more details.

Special helmets
Below is a list of all special Helmets in the mod. These Helmets can be worn with the other pieces of any armor set to receive that armor set's normal bonus, along with an extra benefit unique to the Helmet.

By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

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